Zoool
New Member
- Joined
- Jul 18, 2014
- Messages
- 163
- Reaction score
- 2
I need advanced upgrade system.
It should work like this:
Upgrade item = "xxxx"
Useable on everything - "amulet, helmet, backpack, weapon (wand, rod, xxxx, xxxx, xxxx id), armor, shield, ring, legs, boots ....
It should be 97% chance to give one of this:
+1 mlvl
+1 dist, axe, sword, club fighting
+1% protection all
+1% protection physical
+1% protection fire
+1% protection ice
+1% protection poison
+1% protection energy
+1% protection death
+1 armor
+1 attack (if not possible than add +1 something else)
and 1% to give:
-1% death or -1% physical or -1% holy
Item can be used only 3 times on each item.
There should be 1% chance to make -1% physical, 1% chance to make -1% death, 1% chance to make -1% holy.
Should be 97% chance to make one of possitive.
I cant pay much.
+1mlvl, or +1skill are not that important.
tfs 0.4 r3884
It should work like this:
Upgrade item = "xxxx"
Useable on everything - "amulet, helmet, backpack, weapon (wand, rod, xxxx, xxxx, xxxx id), armor, shield, ring, legs, boots ....
It should be 97% chance to give one of this:
+1 mlvl
+1 dist, axe, sword, club fighting
+1% protection all
+1% protection physical
+1% protection fire
+1% protection ice
+1% protection poison
+1% protection energy
+1% protection death
+1 armor
+1 attack (if not possible than add +1 something else)
and 1% to give:
-1% death or -1% physical or -1% holy
Item can be used only 3 times on each item.
There should be 1% chance to make -1% physical, 1% chance to make -1% death, 1% chance to make -1% holy.
Should be 97% chance to make one of possitive.
I cant pay much.
+1mlvl, or +1skill are not that important.
tfs 0.4 r3884
Last edited: