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Limited Editions will be bound to your account forever once purchased, and viewable in your My Account Panel (viewable now already)
These will automatically be redeemable on your account on any future Fresh Starts.
We will have 4 Limited Editions available with very limited supply on Launch.
Limited Editions are your way of showing your legacy on Archlight, being able to show off rare and unique cosmetics forever that no one else will be able to again obtain.
2nd Anniversary Backpack owners will have this added to their Limited Editions once received in-game and will automatically receive them back in the future.
Outfit Bonuses!
Each Outfit/Addon Set, Mount and Wings are split into Tiers. Outfit/Addon Sets and Mounts have 4 Tiers of Rarity, Wings have 3.
Based on their tier, they offer a larger passive bonus for owning the outfit, mount or wings!
Each outfit/addon set and pair of wings has a different passive bonus, then the amount is based on the tier. You can view the tiers and amounts below! List of what passives each addons/mounts/wings will be posted on the wiki before Launch.
Wings give a slightly bigger bonus as their value is much higher because of their rarity. They currently offer 1, 1.5, 2, 2.5% hp/mana per pair respectively.
Players are currently able to obtain 28 addons and 27 mounts in game simply by completing different tasks or looting the items from monsters/world bosses loot bags.
Although kill counts on these addon tasks are high, respective addon items can also be looted from the monsters while hunted.
We have also revamped a lot of our currently existing in-game tasks to be more appealing for players by granting them mount taming items.
*Read more about all the Outfit/Mount/Wing changes below from the initial Patch Notes for War of Gods*
"Something we've always wanted to avoid is forcing players into wearing a specific outfit or mount, for the bonus it offers, this is why inititially we have had a passive system, in which you received 0.5% max health and mana for each addon/mount you had unlocked. This system feels boring and stale to us! We will be slightly revamping this system in the following ways..
1. Outfits, Mounts and Wings have now all been split into 4 different "tiers"
2. Outfits, Mounts and Wings will give their own unique amount of +% health and +% mana, +skill and +profession skill based on their tier!
3. Many outfits previously unobtainable from anything but the shop, are now available by playing!
4. Many tasks will now reward players with products needed to craft outfits, addons or obtain mounts!
5. Many bosses will now drop rare mount or addon items
6. Additionally addons, outfits, mounts and wings will all have a more unique and engaging way of obtaining them compared to before!
7. Mount + Wing speeds will stack - however speed buffs from mounts and wings have been halved."
Store Changes
Heart Backpack moved to Promotion Token Shop.
Tree of Life Trinket, Spiritseer Trinket, Forgestone Trinket, Journeyman's Trinket, Hunter's Trinket all moved to Promotion Token Shop.
Prices of all outfits and mounts in the same tiers have now been "averaged out" and will all cost the same, as their bonuses are the same across all of them.
Balance Changes
Ocean and Mountain Gems now give 20% the amount of regeneration as before, however, they proc 5 times more frequently. This ultimately doesn't change the balance of them, however it will now apply more like a proper regen rate.
Strength Stat has been buffed back to 0.5%
Cure Bleed + Cure Curse removed.
Misc Changes
Two Handed Rift Forger Removed
All Weapons Moved to One Handed Rift Forger
Grips Added to One Handed Rift Forger
Players below level 100 will only take 2 hours to be deleted now.
Catchup Experience Disabled for the first week.
Catchup Pouches Removed.
Bug Fixes
Fixed multiple farms that had tiles unable to plant seeds
Fixed a hole location where it would teleport you back to town
Cleaned up a boss room in elemental quest so the boss properly respawns ontime
Added "health and mana" to description of restoration stat
Fixed several immovable bodies
Added creatures to part of possessed spawn that didn't contact any.
Fixed bards being able to summon the legendary spell before obtaining it
Fixed rogues blinking onto stairs
Fixed the order of Reforged/Mastercrafted Claws
You can now properly obtain the daily bonus when you first create a character
Reaping/Shadowfang/Slice and Dice now properly gain 5% effectiveness per awakening point
Necromancers can now properly summon lesser shadowfiends
ArchBot Fixes
Adding Sio to your config now properly applies and reloads
Using remove selected button in spell rotation and the healer now properly removes the spell from the list of casts
Combo Soul Rune now works proper with cooldown reducing items.
Quick Buttons now check for spell cooldowns to cast more optimally.
More coming before Launch.
Following Items are now stackable
Old Fake Archlight Keys
Dungeon Boxes (anni, normal dungs etc)
Regrade Keys
Fire Swords
Banana Staff
Mandrakes
Shards
Tribal Mask
Flask of warriors sweat
Vampiric Crests
Damaged Steel Helmet
Coral Comb