Is it offline?
nevermind,had wrong client xD
Glad you got it resolved! haha
09-30-2020
it is wednesday my dudes.
4 new events:
-Zombie Survival
-Fire storm
-Gold Rain
-Bomberman
-Guilds have been patched and re-introduced to the game.
-Trainers will no longer mute you, however casting spells in the trainers will grant you 0 magic EXP. The trainers will train your magic level automatically.
-Trainers will now teleport you to depot when exiting the trainers.
-Trainers will now boot you to depot after 7.8999~ hours, to prevent auto relogging.
-.Exe recompile to iron out some bugs
-Dwarf rings and Energy Rings are now available in potion shop
- A secondary enhancing system that allows +10% bonuses of skills, dist, hp, mp, or mlvl. 2 bonuses per items inlcuding wands -- There is a gem available from the rune vendor that will wipe stats clean in regards to bonuses, at little to no cost. Note that "slot gems" are quite rare, and are most readily available from events.
**This system is completely separate from the normal +1-20 system which still exists. Applying slot gems / wiping them at any rarity (epic, legendary, etc) or any enhance level (+1 through +20) will result in no stat loss. The only thing wiped clean are the +10% bonuses.
- Donors will have the new talkaction "!shop", which will summon a supply NPC that sells some runes, potions, and buys all the equipment a blacksmith would buy -- with a long cooldown. This NPC is usable by any nearby player, regardless of donor status, and will vanish in 2 minutes after summoning.
-Added Autostacking
-Added "!autoloot"
-Revamped the main town to a small degree, including a new quest for lower levels.
10-7-2020:
Another update live
-New Zone: Draculas Castle & Corrupted Castle
-10 new NPCs added in the new area, with some more to come
-Vampire Bats, Nightmare Spawns, Hand of Cursed Fate, Necromancers, Dark Priestess, Ferumbras Guard, Grim Reapers, Demons, and Ancient Dragons added
-New Worldboss added at the end of an epic 30 part quest-chain through the new zones. This boss has some fun mechanics, so pay attention to your surroundings!
-5 new trinkets added, along with 4 new weapons
-Relic bag lvl3 added
-5 new materials added for crafting
-adjusted Ancient Weapon damage (buff)
-nerfed some starting area mobs, including wargs and some undead.
-Adjusted rune damage, making them more viable
-Added Exura Sio lvl 2
-Elementalist can now use Sio lvl 1
-New potions added. They can be bought / looted in zone 5
-Alchemy NPC moved to a house near the East Gate.
-Widened all entryways for Depot and Shops
-Event House added due west of Depot, where the Event Shop can now be located
-New Event - portal race
-Trainers will now kick you out in the correct town you are training in.
-Increased event frequency on weekends
10-14-2020:
Another weekly update live
The long sought after Spells Update has finally arrived. With it come a variety of new spells for most classes.
Elementalist:
Blizzard, Ice Beam, and Pulse added
Sage:
Tree of Life, Earth Aura, and Terra Cage added
Warlock:
Doomsday, Hells Core, Super Sudden Death, Pulse added
Shaman:
Summon list, Hells Core, Pulse, Super Sudden Death added
Knight:
Holy Aura added
Warrior:
Bloodlust and Wind Star added
Archer:
Adjusted the damage on Mas San
Rogue:
Vampirism added
Aside this, we have our generic bugfixes:
-Added an NPC prior to entering the Corrupted Castle, to act as a checkpoint
-Fixed various text errors on signs throughout the map.
-Addressed a bug with the Ancient Mummy guarding the grappling hook not dropping the gates
-Fixed a bug with Aquadis loot chamber remaining closed after his death
-Fixed a typo on the Bone Key in the Corrupted Castle, making it unusable.
-Added the t5 dungeon loot room.
-Adjusted Yeti spawn, replacing most of the Frost Giants with Yeti on their island.
-Added crystal density to the t5 mines
-Added training dummies to the trainer squares
-Moved the highscore books for Alchemy and Cooking to the correct room with the other Highscore books
-Fixed a bug with relic bag lv2 randomly deciding to just eat items
-Text adjustments to the website
Attached below are some spell previews.
View attachment Spells_1.mp4
View attachment spells_2.mp4
View attachment spells_3.mp4
View attachment spells_4.mp4
View attachment spells_5.mp4
View attachment spells_6.mp4
This week was a doozy, and with the feedback of higher level players, the server was decided to be scrubbed clean with the addition of the changes below.
10-21-2020:
This week has been largely dedicated to ironing out small bugs that become apparent later in the game, along with some other frustrating bugs earlier starting out.
here's what's currently been added in the background, and what's to come
-Reduced all melee weapons base damage, including crossbows, daggers, quivers.
-Reduction of all monster's HP starting with the mountains.
-Reduce the spell formulas on all casters, with the exception of auras.
-The max level of an enhance stone has been reduced to +8, and chances of success have been adjusted accordingly.
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The above needed to happen, as there is a large disparity in damage output late-game. This also allows for much more fun creatures like Orkus to exist, without just being gigantic meat sponges
-Made the tutorial island blacksmith much more communicative of what steps need to be taken next during the mining portion.
-Added a gem that can turn any clean item into a legendary item.
-lots of small details, like adding level recommendations to maps, adding items to the blacksmiths selling table, new teleport scrolls for later-game, quest fixes regarding bosses overspawning
-Fixed the cookbook to display all learned recipes correctly.
-Added gambling NPC, which acts as a basic HIGH - LOW dice gamble for gold. Winning grants you 80% bonus of your bet, rounded down to the nearest 100.
-Added slot machines, which will cost 1000g per spin, and any 3-in-a-row combination will reward you a relic bag lv1-3, dependent of how good a 3-of-a-kind you got.
-Added "class specific" slot gems, where a sapphire will give MP / Mlvl, a Ruby will give Skills / HP, and an emerald will give Dist / HP, and an Amethyst will give Shield / HP. Gems will be interchangeable for a cost, and quests will be updated to include a choice of your gem instead of having it randomized. Gems can be used by any class to customize your builds.
-Added semi-class specific gear, which can now be found after defeating Titans.
-Added the ability to sell socket gems back to the Donation Shop, so that you may either choose another gem or stock up tokens.
-Added Grizzly Adams to the game, who currently holds 27 tasks with more to come. Tasks are repeatable!
Snippets from todays update:
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A small patch for today!
-Fixed a bug with Ferumbras overspawning
-Increased rogues vampirism from 7% to 10%
-Changed the alchemist and cook to talk to you through NPC chat and not in default
-Added an addition reward to Tasks, called Hunter Tokens. The harder the task, the more coins recieved.
Hunter tokens can buy: Alchemy Supply Crates // Cooking Supply Crates // Enhancement Gems // Socket Gem Bags
-Hunter shop added to Zalandaria and Sarana.
-Added additional recipes for Alchemy, under the "master" class.
-Adjusted the loot rate on Relic Bag lvl 3 (buff)
11-04-2020:
Had a few crashes this week that were thankfully identified. Most of this week was dedicated to solving those issues and recompiling the server to add new functions.
Added an additional ping to the first map showing where zone 2 is
Fixed NPCs not buying stacked items
Added a taunt to Shamans Summons (raised corpse)
Add Gamechat, Help, and Trade chat auto-opening when logging in
Boosted the EXP gain from mining in zone 2, 3, and 4.
Adjusted Fierce Berserk on warriors so the damage window isn't as large. Max damage was un-affected.
Added a bot jail, where you will need to activate a timer to leave. The timer is exponential with every offense.
Grizzly Adams now allow you to cancel quests once above 2 kills
Boosted Task EXP Fixed some items not having the correct level attached to them
Added a new healing spell for Rogues (lvl 60+)
Fixed a bug with certain spells causing lag