Zoool
New Member
- Joined
- Jul 18, 2014
- Messages
- 163
- Reaction score
- 2
<monster name="Training Monk" file="Traps/trainer.xml"/>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Training Monk" nameDescription="a training monk" race="blood" experience="1600" speed="0" manacost="0">
<health now="99994000" max="99994000"/>
<look typeex="5787" corpse="9867"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="1" max="-1"/>
</attacks>
<defenses armor="0" defense="0">
<defense name="healing" interval="50000" chance="100" min="30000" max="30000"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2148" countmax="20" chance="100000"/><!-- gold coin -->
<item id="1949" chance="10000"/><!-- scroll -->
<item id="2467" chance="10000"/><!-- leather armor -->
<item id="2642" chance="6666"/><!-- sandals -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2044" chance="6666"/><!-- lamp -->
<item id="2689" countmax="3" chance="20000"/><!-- bread -->
<item id="2401" chance="3333"/><!-- staff -->
<item id="2166" chance="1428"/><!-- power ring -->
</inside>
</item>
</loot>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Training Monk" nameDescription="a training monk" race="blood" experience="1600" speed="0" manacost="0">
<health now="99994000" max="99994000"/>
<look typeex="5787" corpse="9867"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="1" max="-1"/>
</attacks>
<defenses armor="0" defense="0">
<defense name="healing" interval="50000" chance="100" min="30000" max="30000"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2148" countmax="20" chance="100000"/><!-- gold coin -->
<item id="1949" chance="10000"/><!-- scroll -->
<item id="2467" chance="10000"/><!-- leather armor -->
<item id="2642" chance="6666"/><!-- sandals -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2044" chance="6666"/><!-- lamp -->
<item id="2689" countmax="3" chance="20000"/><!-- bread -->
<item id="2401" chance="3333"/><!-- staff -->
<item id="2166" chance="1428"/><!-- power ring -->
</inside>
</item>
</loot>
</monster>