local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onThink() npcHandler:onThink()
local npc = getNpcId()
local players = getSpectators(getCreaturePosition(npc), 1, 1)
if #players > 1 then
--###########FOCUS HERE #############-
for _, cid in ipairs(players) do
doCreatureSay(cid, "Siem Zbychu!")
selfSay('Enjoy my shop!', cid)
end
--###########Send non-verbal trade request ###-----
end
end