how can one make it so that all who survive gains a prize? like a team effort?As you metion, last one who survives wins.
I really like your ideaso how does this event function? Is it so that zombies attack you and you loose or must all players fight untill one remains or must all survive X number of waves?
Best way would be all players fight to survive X number or waves, each player gets 3 lives or 3 attempts, at end of waves all players get a prize.
Go makin you da masta broLearn lua or wait until me or someone else to make it.
When i find free time.Go makin you da masta bro
I dont have enuf brains to figure it all out :S
If youll be my mentor ill do my best to learnWhen i find free time.
Haha im not the best mentorIf youll be my mentor ill do my best to learn
gonna dive into 1.0 tonight actually
Zombie Event has started & waiting for players to join! Min: 1/5.
Lua Script Error: [GlobalEvent Interface]
data/globalevents/scripts/zombie_think.lua:onThink
data/compat.lua:760: attempt to call field 'broadcastMessage' (a nil value)
stack traceback:
[C]: in function 'broadcastMessage'
data/compat.lua:760: in function 'broadcastMessage'
data/globalevents/scripts/zombie_think.lua:7: in function <data/globalev
ents/scripts/zombie_think.lua:3>
[Error - GlobalEvents::think] Failed to execute event: zombie
Good job to me if I work, but a silly question, how long is interval = "7200000"
greetings and thanks for your good work in the community.
Zombie Event has started & waiting for players to join! Min: 1/5.
Lua Script Error: [GlobalEvent Interface]
data/globalevents/scripts/zombie_think.lua:onThink
data/compat.lua:760: attempt to call field 'broadcastMessage' (a nil value)
stack traceback:
[C]: in function 'broadcastMessage'
data/compat.lua:760: in function 'broadcastMessage'
data/globalevents/scripts/zombie_think.lua:7: in function <data/globalev
ents/scripts/zombie_think.lua:3>
[Error - GlobalEvents::think] Failed to execute event: zombie
[/QUOTE]Sorry, but rectify is wise, I did not have any problem starting the server, but now when I put this event starts:
Code:Zombie Event has started & waiting for players to join! Min: 1/5. Lua Script Error: [GlobalEvent Interface] data/globalevents/scripts/zombie_think.lua:onThink data/compat.lua:760: attempt to call field 'broadcastMessage' (a nil value) stack traceback: [C]: in function 'broadcastMessage' data/compat.lua:760: in function 'broadcastMessage' data/globalevents/scripts/zombie_think.lua:7: in function <data/globalev ents/scripts/zombie_think.lua:3> [Error - GlobalEvents::think] Failed to execute event: zombie
thanks and regards
in compat.lua?function broadcastMessage(message, messageType)
Game.broadcastMessage(message, messageType)
print("> Broadcasted message: \"" .. message .. "\".")
end
Do you have
in compat.lua?
yeah right, look