Zulazza the corruptor and Chizzoron the distorter raid and monsters.
Make a file named raids/Zulazza the Corruptor.xml
Go in your raids/raids.xml and add this line.
Chizzoron the Distorter:
Zulazza the Corruptor:
Cublarc the Plunderer:
Make a file named raids/Zulazza the Corruptor.xml
PHP:
<?xml version="1.0" encoding="utf-8"?>
<raid>
<!--Announcements-->
<announce delay="1000" type="Event" message="A massive orc force is gathering at the gates of Zzaion." />
<announce delay="60000" type="Event" message="Orc reinforcements have arrived at the gates of Zzaion! The gates are under heavy attack!." />
<announce delay="180000" type="Event" message="More orc reinforcements have arrived at the gates of Zzaion! The gates are under heavy attack!." />
<announce delay="780000" type="Event" message="The gates to Zzaion have been breached! Orcs are invading the city!." />
<announce delay="1380000" type="Event" message="More orcs have arrived in Zzaion! The city is under attack! Strong lizard leaders have come to defend the city." />
<!--Single Spawns-->
<singlespawn delay="1380000" name="Zulazza the Corruptor" x="33347" y="31610" z="1" />
<singlespawn delay="1380000" name="Chizzoron the Distorter" x="33348" y="31609" z="4" />
<singlespawn delay="780000" name="Cublarc the Plunderer" x="33237" y="31459" z="7" />
<areaspawn delay="60000" fromx="33237" fromy="31459" fromz="7" tox="33337" toy="31491" toz="7">
<monster name="orc" amount="15" />
<monster name="orc spearman" amount="20" />
<monster name="orc warrior" amount="20" />
<monster name="orc maraduer" amount="10" />
<monster name="orc shaman" amount="15" />
<monster name="orc berserker" amount="15" />
<monster name="orc leader" amount="10" />
<monster name="orc warlord" amount="5" />
</areaspawn>
<areaspawn delay="780000" fromx="33234" fromy="31491" fromz="7" tox="33266" toy="31530" toz="7">
<monster name="orc" amount="15" />
<monster name="orc spearman" amount="20" />
<monster name="orc warrior" amount="20" />
<monster name="orc maraduer" amount="10" />
<monster name="orc shaman" amount="15" />
<monster name="orc berserker" amount="15" />
<monster name="orc leader" amount="10" />
<monster name="orc warlord" amount="5" />
</areaspawn>
<areaspawn delay="920000" fromx="33237" fromy="31459" fromz="7" tox="33337" toy="31491" toz="7">
<monster name="orc" amount="15" />
<monster name="orc spearman" amount="20" />
<monster name="orc warrior" amount="20" />
<monster name="orc maraduer" amount="10" />
<monster name="orc shaman" amount="15" />
<monster name="orc berserker" amount="15" />
<monster name="orc leader" amount="10" />
<monster name="orc warlord" amount="5" />
</areaspawn>
<areaspawn delay="950000" fromx="33234" fromy="31491" fromz="7" tox="33266" toy="31530" toz="7">
<monster name="orc" amount="15" />
<monster name="orc spearman" amount="20" />
<monster name="orc warrior" amount="20" />
<monster name="orc maraduer" amount="10" />
<monster name="orc shaman" amount="15" />
<monster name="orc berserker" amount="15" />
<monster name="orc leader" amount="10" />
<monster name="orc warlord" amount="5" />
</areaspawn>
</raid>
Go in your raids/raids.xml and add this line.
PHP:
<raid name="Zulazza the Corruptor" file="Zulazza the Corruptor.xml" interval2="30" margin="1000" enabled="yes"/>
Chizzoron the Distorter:
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Chizzoron the Distorter" nameDescription="Chizzoron the Distorter" race="blood" experience="7500" speed="340" manacost="0">
<health now="8500" max="8500"/>
<look type="340" corpse="11316"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="100" attack="90"/>
<attack name="fire" interval="2000" chance="20" range="7" radius="1" target="1" max="-500">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="fire" interval="2000" chance="10" range="7" radius="4" target="1" max="-960">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="energy" interval="2000" chance="15" range="7" target="1" max="-800">
<attribute key="shootEffect" value="energyball"/>
<attribute key="areaEffect" value="energy"/>
</attack>
</attacks>
<defenses armor="55" defense="85">
<defense name="invisible" interval="1000" chance="10" duration="3000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element holyPercent="20"/>
<element energyPercent="25"/>
<element deathPercent="-10"/>
<element earthPercent="-10"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="2">
<summon name="Lizard Dragon Priest" interval="2000" chance="20" max="2"/>
</summons>
<loot>
<item id="2149" countmax="2" chance="25000"/><!-- small emerald -->
<item id="5881" chance="22500"/><!-- lizard scale -->
<item id="9971" countmax="2" chance="10000"/><!-- gold ingot -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="11117" chance="250"/><!-- Crystal Boots -->
<item id="2155" chance="1000"/><!-- green gem -->
<item id="2492" chance="550"/><!-- dsm -->
</inside>
</item>
</loot>
</monster>
PHP:
<monster name="Chizzoron the Distorter" file="8.54/chizzoron the distorter.xml"/>
Zulazza the Corruptor:
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Zulazza the Corruptor" nameDescription="Zulazza the Corruptor" race="blood" experience="9800" speed="210" manacost="0">
<health now="28000" max="28000"/>
<look type="334" corpse="11107"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="80"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-300" max="-2088"/>
<attack name="earth" interval="2000" chance="21" range="7" radius="3" target="1" min="-212" max="-523">
<attribute key="areaEffect" value="smallplants"/>
<attribute key="shootEffect" value="earth"/>
</attack>
<attack name="physical" interval="2000" chance="21" range="7" radius="4" target="1" min="-749" max="-1211">
<attribute key="areaEffect" value="groundshaker"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="earth" interval="2100" chance="25" range="7" radius="4" target="1" min="-435" max="-643">
<attribute key="areaEffect" value="carniphila"/>
<attribute key="shootEffect" value="earth"/>
</attack>
<attack name="physical" interval="2100" chance="25" range="7" radius="4" target="1" min="-252" max="-568">
<attribute key="areaEffect" value="poff"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="poison" interval="2100" chance="25" range="7" radius="4" target="1" min="-300" max="-831">
<attribute key="areaEffect" value="poison"/>
<attribute key="shootEffect" value="poison"/>
</attack>
<attack name="cursecondition" interval="2000" chance="21" length="7" spread="0" min="-3" max="-353">
<attribute key="areaEffect" value="smallclouds"/>
</attack>
<attack name="speed" interval="1300" chance="10" range="7" speedchange="-500" duration="10000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="manadrain" interval="3000" chance="12" range="7" target="1" min="-50" max="-128">
<attribute key="areaEffect" value="greenshimmer"/>
</attack>
</attacks>
<defenses armor="96" defense="119">
<defense name="healing" interval="2000" chance="28" min="500" max="840">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element holyPercent="20"/>
<element deathPercent="30"/>
<element energyPercent="30"/>
<element icePercent="20"/>
</elements>
<immunities>
<immunity earth="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity energy="1"/>
</immunities>
<loot>
<item id="2148" countmax="41" chance="66000"/> --gold
<item id="2148" countmax="47" chance="56000"/> --gold
<item id="2152" countmax="21" chance="16000"/> --platinum coin
<item id="5944" countmax="5" chancemax="9000"/> --soul orb
<item id="9971" countmax="3" chance="10000"/> --gold ignot
<item id="7632" countmax="2" chance="4000"/> --giant shimmer~ pearl
<item id="8891" chance="3000"/> --paladin armor
<item id="2515" chance="9800"/> --guardian shield
<item id="8882" chance="2500"/> --earthborn giant armor
<item id="7591" chance="9800"/> --GHP
<item id="1987" chance="100000"> --bag
<inside>
<item id="7440" chance="7000"/> --mastermind potion
<item id="2127" chance="14400"/> --emerald bangle
<item id="9810" chance="5800"/> --rusty armor :rare:
<item id="2528" chance="4000"/> --tower shield
<item id="11118" chance="1200"/> --dragon scale boots
<item id="7590" chance="9800"/> --GMP
<item id="2153" chance="3000"/> --violet gem
<item id="2154" chance="6000"/> --yellow gem
<item id="8472" chance="9800"/> --GSP
<item id="2155" chance="6800"/> --green gem
<item id="2156" chance="6800"/> --red gem
<item id="2514" chance="3000"/> --mastermind shield
<item id="8473" chance="9800"/> --UHP
<item id="2158" chance="6800"/> --blue gem
</inside>
</item>
</loot>
</monster>
PHP:
<monster name="Zulazza the Corruptor" file="8.54/zulazza the corruptor.xml"/>
Cublarc the Plunderer:
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Cublarc the Plunderer" nameDescription="Cublarc the Plunderer" race="blood" experience="400" speed="390" manacost="0">
<health now="400" max="400"/>
<look type="342" corpse="11251"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="45" attack="70"/>
<attack name="physical" interval="2000" chance="50" range="7" min="-85" max="-125">
<attribute key="shootEffect" value="arrow"/>
</attack>
</attacks>
<defenses armor="20" defense="45">
<defense name="speed" interval="1000" chance="7" speedchange="690" duration="4000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element energyPercent="1"/>
<element holyPercent="1"/>
<element earthPercent="-1"/>
<element deathPercent="-1"/>
</elements>
<immunities>
<immunity invisible="1"/>
<immunity paralyze="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Orc arga Huummmak!"/>
</voices>
<loot>
<item id="2148" countmax="50" chance="15000"/><!-- gold coin -->
<item id="2428" chance="29500"/>
<item id="2666" countmax="2" chance="9000"/>
<item id="2456" chance="6000"/>
<item id="2425" chance="7500"/>
<item id="11317" chance="4000"/>
<item id="8857" chance="1000"/>
<item id="11338" chance="500"/><!-- disgusting trophy -->
</loot>
</monster>
PHP:
<monster name="Cublarc the Plunderer" file="8.54/Cublarc the Plunderer.xml"/>
Last edited: