I checked source and it doesn't seem that there is something for mount..
[cpp]else if(!xmlStrcmp(p->name, (const xmlChar*)"look"))
{
if(readXMLInteger(p, "type", intValue))
{
mType->outfit.lookType = intValue;
if(readXMLInteger(p, "head", intValue))
mType->outfit.lookHead = intValue;
if(readXMLInteger(p, "body", intValue))
mType->outfit.lookBody = intValue;
if(readXMLInteger(p, "legs", intValue))
mType->outfit.lookLegs = intValue;
if(readXMLInteger(p, "feet", intValue))
mType->outfit.lookFeet = intValue;
if(readXMLInteger(p, "addons", intValue))
mType->outfit.lookAddons = intValue;
}
else if(readXMLInteger(p, "typeex", intValue))
mType->outfit.lookTypeEx = intValue;
else
SHOW_XML_WARNING("Missing look type/typeex");
if(readXMLInteger(p, "corpse", intValue))
mType->lookCorpse = intValue;
if(readXMLInteger(p, "corpseUniqueId", intValue) || readXMLInteger(p, "corpseUid", intValue))
mType->corpseUnique = intValue;
if(readXMLInteger(p, "corpseActionId", intValue) || readXMLInteger(p, "corpseAid", intValue))
mType->corpseAction = intValue;
}[/cpp]