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Spelll

Kippetjee

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[18/09/2010 23:16:47] [Error - Spell Interface]
[18/09/2010 23:16:47] In a timer event called from:
[18/09/2010 23:16:47] data/spells/scripts/attack/arcane strike.lua:eek:nCastSpell
[18/09/2010 23:16:47] Description:
[18/09/2010 23:16:47] (luaDoCombat) Creature not found

[18/09/2010 23:16:47] [Error - Spell Interface]
[18/09/2010 23:16:47] In a timer event called from:
[18/09/2010 23:16:47] data/spells/scripts/attack/arcane strike.lua:eek:nCastSpell
[18/09/2010 23:16:47] Description:
[18/09/2010 23:16:47] (luaDoCombat) Creature not found



Lua:
--Scripted by Equid--
local combat1 = createCombatObject() 
setCombatParam(combat1, COMBAT_PARAM_TYPE, 2)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 11)
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 4)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC,  -1.5, -500,  -1.5, -600)

local combat2 = createCombatObject() 
setCombatParam(combat2, COMBAT_PARAM_TYPE, 8)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 36)
setCombatParam(combat2, COMBAT_PARAM_DISTANCEEFFECT, 3)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC,  -1.5, -500,  -1.5, -600)

local combat3 = createCombatObject() 
setCombatParam(combat3, COMBAT_PARAM_TYPE, 2)
setCombatParam(combat3, COMBAT_PARAM_EFFECT, 11)
setCombatParam(combat3, COMBAT_PARAM_DISTANCEEFFECT, 4)
setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC,  -1.5, -500,  -1.5, -600)

local combat4 = createCombatObject() 
setCombatParam(combat4, COMBAT_PARAM_TYPE, 8)
setCombatParam(combat4, COMBAT_PARAM_EFFECT, 36)
setCombatParam(combat4, COMBAT_PARAM_DISTANCEEFFECT, 3)
setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC,  -1.5, -500,  -1.5, -600)

local combat5 = createCombatObject() 
setCombatParam(combat5, COMBAT_PARAM_TYPE, 2)
setCombatParam(combat5, COMBAT_PARAM_EFFECT, 11)
setCombatParam(combat5, COMBAT_PARAM_DISTANCEEFFECT, 4)
setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC,  -1.5, -500,  -1.5, -600)

local combat6 = createCombatObject() 
setCombatParam(combat6, COMBAT_PARAM_TYPE, 8)
setCombatParam(combat6, COMBAT_PARAM_EFFECT, 36)
setCombatParam(combat6, COMBAT_PARAM_DISTANCEEFFECT, 3)
setCombatFormula(combat6, COMBAT_FORMULA_LEVELMAGIC,  -1.5, -500,  -1.5, -600)

local function onCastSpell1(parameters)
    doCombat(parameters.cid, combat1, parameters.var)
end
 
local function onCastSpell2(parameters)
    doCombat(parameters.cid, combat2, parameters.var)
end
 
local function onCastSpell3(parameters)
    doCombat(parameters.cid, combat3, parameters.var)
end
 
local function onCastSpell4(parameters)
    doCombat(parameters.cid, combat4, parameters.var)
end
 
local function onCastSpell5(parameters)
    doCombat(parameters.cid, combat5, parameters.var)
end

local function onCastSpell6(parameters)
    doCombat(parameters.cid, combat6, parameters.var)
end

function onCastSpell(cid, var)
local parameters = { cid = cid, var = var}
addEvent(onCastSpell1, 0, parameters)
addEvent(onCastSpell2, 300, parameters)
addEvent(onCastSpell3, 600, parameters)
addEvent(onCastSpell4, 800, parameters)
addEvent(onCastSpell5, 1000, parameters)
addEvent(onCastSpell6, 1200, parameters)
return TRUE
end
 
Check spell target, because when target die spell cant attack him and send errors. In this script its like warning not error.
 
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