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TalkAction (6.1) Cyber's REPSystem w/Opinion Points for 0.4 && mAAC

Is this the best reputation system?

  • Yes.

    Votes: 131 66.2%
  • No.

    Votes: 30 15.2%
  • It's good but can be improved.

    Votes: 37 18.7%

  • Total voters
    198
  • Poll closed .
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Hello! I liked so much of that rep system but I have some erros, take a look:

Code:
13/04/2010 13:41:00] Warning: [Event::loadScript] Can not load script. data/talkactions/scripts/rep/highscore.lua
[13/04/2010 13:41:00] data/talkactions/scripts/rep/highscore.lua:3: '<eof>' expected near 'end'
[13/04/2010 13:41:00] Reloaded talk actions.

[13/04/2010 13:41:16] Lua Script Error: [TalkAction Interface] 
[13/04/2010 13:41:16] data/talkactions/scripts/rep/hail.lua:onSay

[13/04/2010 13:41:16] luaGetCreaturePosition(). Creature not found

[13/04/2010 13:41:16] Lua Script Error: [TalkAction Interface] 
[13/04/2010 13:41:16] data/talkactions/scripts/rep/hail.lua:onSay

[13/04/2010 13:41:16] attempt to index a number value
[13/04/2010 13:41:16] stack traceback:
[13/04/2010 13:41:16] 	[C]: in function 'doSendAnimatedText'
[13/04/2010 13:41:16] 	data/lib/function.lua:669: in function 'addPlayerRep'
[13/04/2010 13:41:16] 	data/talkactions/scripts/rep/hail.lua:45: in function <data/talkactions/scripts/rep/hail.lua:5>

I'm using TFS 0.3.1. Do u know how can I fix it?
 
better wait for the new revision. I'll release it in a few hours.
 
bumpzor, there's the update @ main post
the weird thing is, the title wasn't updated as I edited it:confused: maybe it's a forum bug
REV 5.0
-Commands don't appear in default channel when player executes them.
-All Config moved to rep_system.lua (repSystem MODlib)
-Added RepPower feature, depends on player's reputation points.
-Added Last Reputed Player storage, to avoid repeated repute.
-Added skull check, now red and black skulled player won't get rep when killing.
-New function 'getArticle'.
-Fixed 'getRank' function. Now it always returns the exact rank.
-Reduced 'getTime' function.
-Added 'formatNum' function. Credits to nsanee
-Reputation Rank is now seen on Player's Description, not in channel.
-Added messages when killing or dying for rep.
-Fixed repMonster.lua error with 'string.lower'.
-Merged 'hail.lua' & 'fuck.lua' into 'repute.lua'.
-Fixed repscore.lua query, now staff, samples and Acc Manager won't appear on rep Highscores.
-'!rep' command enhanced (shortened code, added rep power and last reputed info).
-Player won't stay forever with a rep outfit, it gets removed @ logout.
-Fixed PHP scripts, and added solution to the pictures that were not generated.
Report any issue if any.
 
error position config
erro.png
 
<.< Did you try the fix as I posted on main threaD? I reminder you that the code is not bugged, but Gesior AAC is, that's why you get that 'bug;
NOTE! If the two big bars @ Reputation Highscores page are not shown, then...etc
 
Man this not working for Tfs 0.4
Fatal error: Call to undefined function reputation() in C:\xampp\htdocs\characters.php on line 99
 
Man this not working for Tfs 0.4
Fatal error: Call to undefined function reputation() in C:\xampp\htdocs\characters.php on line 99
Man you didn't add the function to config-and-functions.php
read the setup carefully
 
5.1 might be added later
no new features, just some code reduction (unneeded stuff)
 
@up, there are not evil-repped guys?
 
This script is great but I have one problem...
Everything works great except one think, when i look at players with negative reputation ingame it says they are Avowed, on site it still says they are unknown cuz no1 on my ots have enought reputation to have any rank. So please tell me why it says players with -1 to -200 rep are Avowed when i look at them ingame?
 
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