• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Help on save

Ripags

Experienced Member
Joined
Sep 14, 2009
Messages
217
Reaction score
4
Location
Exiva ;P
Hi otlanders! xd
well my problem is that save is completed but when i re open the server save doesnt appears to had saved..
what i mean is that
for example
i made a modification on teh map and whn i log in again aftera closing server it seems as if i had not done anything..
any suggestions?=
thanks for ur answrs
 
i mean.. i dont know if it is possible
but if i add an npc from god in the map and i save
when i close and re open the server
the npc is not there
 
Items/creatures/NPCs spawned ingame through doCreateMonster, doCreateItem etc. functions won't be saved into dabatabase/.OTBM map. Items will be saved only in case if they're at house tiles.
 
so the only way to save them is throught rme?
if thats the only way.. how can i open int because when i try its says coudl not found tibia.dat and tibia.spr.
i need those files in 8.54
 
It's noobs like this that stand of the shoulders of all that came before them that are making money on real map projects nowadays.

So sad that someone who can't even figure out how to configure Remere's map editor is probably going to be making more than enough for dedicated hosting within a couple of months.

So I guess I'll just leave this thread with a single piece of advice:

I recommend copying the tibia.dat and tibia.spr to the Remere's map editor\data\854 directory
 
its my first ot.. so any problem with that?
i strongly believe that u had been on my position once and with the passing of years ur exp increrased..
but though i have to start from sthing dont u think so?
 
its my first ot.. so any problem with that?
i strongly believe that u had been on my position once and with the passing of years ur exp increrased..
but though i have to start from sthing dont u think so?

Yeah don't mind me, I was just acting bitter. The owner of the last OT I managed doesn't know what a budget is and failed to maintain a positive account with the dedicated hosting provider resulting in no service for half of September and the cancellation in October. It was only $99/mo and he averaged $350 a week from January to first week of April. -.-

Moving on.

Remere's is fail in that (in Windows) it stores some of it's configuration in the registry (HKCU\Software\Remere\Remere's Map Editor). Ah well.. Everything else is just ordinary extensible markup in the programs root and sub-trees. i.e \data\ and \extensions\ Familiarize yourself with these files and how they work immediately.

For example, in the \data\version_number\ directories you'll find creatures.xml files with entries like the following
<creature name="Rat" type="monster" looktype="21" lookhead="20" lookbody="30" looklegs="40" lookfeet="50"/>

By editing these files you can make Remere's supports your OTs custom monsters without having to share the servers dataset/monsters tree with your mappers.

the doodads.xml is helpful to expand. tilesets is the core though! for example <tileset name="Containers"> does NOT contain all regular backpacks. Something I find irritating. I always have to manually add Brocade Backpack and co with any fresh Remere's install. >.<

I also find it convenient to just copy the tibia dat and spr to these data directories.

If you're truly lazy and don't want to spend the time customizing try this
 
Back
Top