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Runes and Potions 1000 uses per 1 stack?

parada

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Hello, I have got problem with Runes and Potions. I need solution for question in title.
Let me explain:
stacksd.jpg

I think I can change it in source code but idk where;(
I tried change it in items.cpp and item.cpp but didn't results .

P.S. Sorry for my bad english.
 
Your absolutely right, it needs a sourcecode change, but since i retired anything with source's since 7.6 i cannot help you, hope this give you a brighter image of what you need to do? :/
 
Cykotitan, I don't thinkt so.
Do you remember script for including 2 runes to 1 rune? for example: in one hand we had rune with 78 uses and in second hand we had rune with 70 uses. We said sth like "!rune" and We got rune with 148 uses.
 
Oh, i forgot, you are right it's also restricted by client, but it might also cause server instability, why not make a script that saves the charges in SQL ? so you can only see it has count: 1 but if you look at it, it will fetch the charges amount from sql?
 
i mean, if you use 1 charge, and then another player use a charge, wouldn't that affect everyone ? or am i just too tired of work? :P :D
 
i mean, if you use 1 charge, and then another player use a charge, wouldn't that affect everyone ? or am i just too tired of work? :P :D

No, every item can have its own actionid and they're not linked to other items in any way.
On the other hand, Unique ID is specific for every single object/item/creature.
 
If you have a life crystal with action id 15461 and it adds one attack to your weapon.
And you have a soul orb with the same action id, it will do the same thing.
 
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