Sportacus
Intermediate OT User
- Joined
- Aug 3, 2008
- Messages
- 718
- Reaction score
- 104
Hello everyone, this is a request for an 8.54 server, using TFS 0.3.6.
I really want to have this implamented on my server, so there could be payment invovled for those that would like to help, if they desire. You'd have to contact me personally about that, on [email protected] for msn, or daniel_hess88 for skype.
Anyway, back to the idea.
There would be two "reputation systems" on labeled "PVP Rep", and "Adventurer Rep".
The PVP Rep would go into negative values, and positive values based on their pvp proformance, and actions. It would work basically the same as the released rep by Cybermaster&Friends (sorry for not listing you all..), just without the hail to add, and the "fuck" commands to remove rep from it, and it could be checked in game by !pvprep, and your outfit awards based on your rep would be given then. the standings would be listed on the website.
The Adventurer rep can only go in the positive values (no negative), and you could gain rep points by killing certain monsters, bosses, doing quests,and recieve rep from other players by the !hail command, (or give take away by the !fuck command, but never go into negatives. Adventerer rep would affect your status as an adventurer on the server, opening up more doors you can open based on how much rep you have, or having NPCs talk to you (for quest giving). Adventurer rep could be checked by !adventurerep command.
So, all in all, with the released rep system most of these things can be done, but I was wondering if it is possible to have two different rep systems at the same time, working on different values, and they wouldn't affect one another.
I have a feeling this can be done, but, I am not up to par with scripting to make it on my own, that is why I am making this request, and offering payment, if needed.
I really want to have this implamented on my server, so there could be payment invovled for those that would like to help, if they desire. You'd have to contact me personally about that, on [email protected] for msn, or daniel_hess88 for skype.
Anyway, back to the idea.
There would be two "reputation systems" on labeled "PVP Rep", and "Adventurer Rep".
The PVP Rep would go into negative values, and positive values based on their pvp proformance, and actions. It would work basically the same as the released rep by Cybermaster&Friends (sorry for not listing you all..), just without the hail to add, and the "fuck" commands to remove rep from it, and it could be checked in game by !pvprep, and your outfit awards based on your rep would be given then. the standings would be listed on the website.
The Adventurer rep can only go in the positive values (no negative), and you could gain rep points by killing certain monsters, bosses, doing quests,and recieve rep from other players by the !hail command, (or give take away by the !fuck command, but never go into negatives. Adventerer rep would affect your status as an adventurer on the server, opening up more doors you can open based on how much rep you have, or having NPCs talk to you (for quest giving). Adventurer rep could be checked by !adventurerep command.
So, all in all, with the released rep system most of these things can be done, but I was wondering if it is possible to have two different rep systems at the same time, working on different values, and they wouldn't affect one another.
I have a feeling this can be done, but, I am not up to par with scripting to make it on my own, that is why I am making this request, and offering payment, if needed.