Piltrafa
Active Member
- Joined
- Nov 10, 2010
- Messages
- 654
- Reaction score
- 29
Hello
Its possible that clean dosen't remove corpses? Like dead demon, or dead Player?
Here are the script:
Thanks and rep++ if help.
Its possible that clean dosen't remove corpses? Like dead demon, or dead Player?
Here are the script:
Code:
local cleanEvent = 0
function onSay(cid, words, param, channel)
if(param == '') then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Collected " .. doCleanMap() .. " items.")
return true
end
if(param == 'tile') then
local removeLoaded, t = false, string.explode(param, ",")
if(t[2]) then
removeLoaded = getBooleanFromString(t[2])
end
doCleanTile(getCreaturePosition(cid), removeLoaded)
return true
end
if(not tonumber(param)) then
doPlayerSendCancel(cid, "Command requires numeric param.")
return true
end
stopEvent(cleanEvent)
prepareClean(tonumber(param), cid)
return true
end
function prepareClean(minutes, cid)
if(minutes == 0) then
if(isPlayer(cid)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Cleaned " .. doCleanMap() .. " items.")
end
doBroadcastMessage("Game map cleaned.")
elseif(minutes > 0) then
if(minutes == 1) then
doBroadcastMessage("Game map cleaning in " .. minutes .. " minute, please pick up all your items.")
else
doBroadcastMessage("Game map cleaning in " .. minutes .. " minutes.")
end
cleanEvent = addEvent(prepareClean, 60000, minutes - 1, cid)
end
end
Thanks and rep++ if help.