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Armor, Boots , Helm

Blackchris95

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Hi I need your help,

I have recently started their own Dragon Ball Server

I want my KI Regeneration and HP Regeneration change as I do that? (KI = blue bar)

Which file I should open where I can change the individual equipment?

I ask for help.
 
You can edit this in items.xml

Example
XML:
	<item id="2216" article="a" name="ring of healing">
		<attribute key="weight" value="100" />
		<attribute key="decayTo" value="0" />
		<attribute key="transformDeEquipTo" value="2214" />
		<attribute key="healthGain" value="50" />
		<attribute key="healthTicks" value="1000" />
		<attribute key="manaGain" value="50" />
		<attribute key="manaTicks" value="1000" />
"manaGain" and "manaTicks" would raise your KI I assume.
 
You can edit this in items.xml

Example
XML:
	<item id="2216" article="a" name="ring of healing">
		<attribute key="weight" value="100" />
		<attribute key="decayTo" value="0" />
		<attribute key="transformDeEquipTo" value="2214" />
		<attribute key="healthGain" value="50" />
		<attribute key="healthTicks" value="1000" />
		<attribute key="manaGain" value="50" />
		<attribute key="manaTicks" value="1000" />
"manaGain" and "manaTicks" would raise your KI I assume.

I think he wanted it for always (I mean hp and mana raise his ticks normally)
To do that he should go to vocations.xml so.
And first items in firstitems.lua at creaturescripts
 
<item id="2510" article="a" name="fusion armor">
<attribute key="description" value="Health and Ki Regeneration +3000/s."/>
<attribute key="weight" value="6500"/>
<attribute key="healthGain" value="5000"/>
<attribute key="healthTicks" value="1000"/>
<attribute key="manaGain" value="5000"/>
<attribute key="manaTicks" value="1000"/>
<attribute key="armor" value="150"/>
<attribute key="slotType" value="body"/>
</item>

This is the Code i have all change but dont going ?!
 
<?xml version="1.0"?>
<movements>
<movevent event="StepIn" itemid="7353" script="first.lua" />
<movevent event="StepIn" itemid="425" script="first.lua" />
<movevent event="StepIn" itemid="1798" script="first.lua" />

<movevent event="StepIn" itemid="3170" script="gravity_machine.lua" />
<movevent event="StepIn" itemid="448" script="exp.lua" />
<movevent event="Equip" itemid="2197" slot="necklace" function="onEquipItem" />
<movevent event="DeEquip" itemid="2197" slot="necklace" function="onDeEquipItem" />
<movevent event="Equip" itemid="2207" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="2210" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="2210" slot="ring" function="onDeEquipItem" />

<movevent event="Equip" itemid="2208" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="2211" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="2211" slot="ring" function="onDeEquipItem" />

<movevent event="Equip" itemid="2209" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="2212" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="2212" slot="ring" function="onDeEquipItem" />

<movevent event="Equip" itemid="2213" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="2215" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="2215" slot="ring" function="onDeEquipItem" />

<movevent event="Equip" itemid="2214" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="2216" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="2216" slot="ring" function="onDeEquipItem" />

<movevent event="Equip" itemid="2168" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="2205" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="2205" slot="ring" function="onDeEquipItem" />

<movevent event="Equip" itemid="2164" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="2164" slot="ring" function="onDeEquipItem" />

<movevent event="Equip" itemid="2165" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="2202" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="2202" slot="ring" function="onDeEquipItem" />

<movevent event="Equip" itemid="2166" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="2203" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="2203" slot="ring" function="onDeEquipItem" />

<movevent event="Equip" itemid="2167" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="2204" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="2204" slot="ring" function="onDeEquipItem" />

<movevent event="Equip" itemid="2169" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="2206" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="2206" slot="ring" function="onDeEquipItem" />

<movevent event="Equip" itemid="2195" slot="feet" function="onEquipItem" />
<movevent event="DeEquip" itemid="2195" slot="feet" function="onDeEquipItem" />

<movevent event="Equip" itemid="6132" slot="feet" function="onEquipItem" />
<movevent event="Equip" itemid="2640" slot="feet" function="onEquipItem" />
<movevent event="DeEquip" itemid="2640" slot="feet" function="onDeEquipItem" />

<movevent event="Equip" itemid="6300" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="6301" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="6301" slot="ring" function="onDeEquipItem" />

<movevent event="StepOut" itemid="1228" script="leveldoors.lua" />
<movevent event="StepOut" itemid="1230" script="leveldoors.lua" />
<movevent event="StepOut" itemid="1246" script="leveldoors.lua" />
<movevent event="StepOut" itemid="1248" script="leveldoors.lua" />
<movevent event="StepOut" itemid="1260" script="leveldoors.lua" />
<movevent event="StepOut" itemid="1262" script="leveldoors.lua" />
<movevent event="StepOut" itemid="3541" script="leveldoors.lua" />
<movevent event="StepOut" itemid="3550" script="leveldoors.lua" />
<movevent event="StepOut" itemid="5104" script="leveldoors.lua" />
<movevent event="StepOut" itemid="5113" script="leveldoors.lua" />
<movevent event="StepOut" itemid="5122" script="leveldoors.lua" />
<movevent event="StepOut" itemid="5131" script="leveldoors.lua" />
<movevent event="StepOut" itemid="5293" script="leveldoors.lua" />
<movevent event="StepOut" itemid="5295" script="leveldoors.lua" />
<movevent event="StepOut" itemid="6207" script="leveldoors.lua" />
<movevent event="StepOut" itemid="6209" script="leveldoors.lua" />
<movevent event="StepOut" itemid="6264" script="leveldoors.lua" />
<movevent event="StepOut" itemid="6266" script="leveldoors.lua" />



<movevent event="StepOut" itemid="670" script="snow.lua" />
<movevent event="StepOut" itemid="6580" script="snow.lua" />
<movevent event="StepOut" itemid="6580" script="snow.lua" />
<movevent event="StepOut" itemid="6581" script="snow.lua" />
<movevent event="StepOut" itemid="6582" script="snow.lua" />
<movevent event="StepOut" itemid="6583" script="snow.lua" />
<movevent event="StepOut" itemid="6584" script="snow.lua" />
<movevent event="StepOut" itemid="6585" script="snow.lua" />
<movevent event="StepOut" itemid="6586" script="snow.lua" />
<movevent event="StepOut" itemid="6587" script="snow.lua" />
<movevent event="StepOut" itemid="6588" script="snow.lua" />
<movevent event="StepOut" itemid="6589" script="snow.lua" />
<movevent event="StepOut" itemid="6590" script="snow.lua" />
<movevent event="StepOut" itemid="6591" script="snow.lua" />
<movevent event="StepOut" itemid="6592" script="snow.lua" />
<movevent event="StepOut" itemid="6593" script="snow.lua" />
<movevent event="StepOut" itemid="3192" script="snow2.lua" />

</movements>

And what Change ?
 
is hard?:

LUA:
<movevent event="Equip" itemid="ITEMIDHERE" slot="RING OR ARMOR OR LEGS" function="onEquipItem" />
<movevent event="DeEquip" itemid="ITEMIDHERE" slot="RING OR ARMOR OR LEGS" function="onDeEquipItem" />
 
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