Good CPU and RAM + Nice connection + No DDos = nice
12 gb ddr3, 1gbit connection. intel i7
if your on that connection. thats way too much for hosting which is good.
you are being ddos'ed or you have scripts that are spamming errors 24/7
I dont got any errors on console...
there isnt any errors like severy sec, or hours, or days
never got errors
Lua infinite loop would completely lock up the server and use up all available CPU (1 core), but this is actually pretty rare.What kind of scripts might have infinite loops? Just wondering since it could cause cpu usage aswell.
Well doubt that someone makes a loop in c++ or php?-.- So obviously lua XD
And that uses way less resources than you think. In fact, the gameserver could handle orders of magnitude that amount without problems, but the clients couldn't.Doesnt have to be an Lua loop, although it is quite funny looping through 67 instances of doSendMagicEffect on every depot tile every onThink ^^