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Away with laggs!!

Axelor

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Joined
Sep 2, 2010
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Hello,
My server have very much lagg.

I rly need to know, what makes lagg!!!
can some1 explain me much about lagg?
how does lagg come??
how can I have less lagg?? or none lagg??


repp+
 
Last edited:
if your on that connection. thats way too much for hosting which is good.
you are being ddos'ed or you have scripts that are spamming errors 24/7

I dont got any errors on console...
there isnt any errors like severy sec, or hours, or days :P
never got errors
 
Doesnt have to be an Lua loop, although it is quite funny looping through 67 instances of doSendMagicEffect on every depot tile every onThink ^^
 
Well doubt that someone makes a loop in c++ or php?-.- So obviously lua XD

Ermm, you misunderstood me, I meant that it doesn't have to be an infinite loop that will loop and take up all the memory, one of the scripts could be using recursion in a ridiculously needless way which would cause extreme lag but not take up any more memory.
 
Doesnt have to be an Lua loop, although it is quite funny looping through 67 instances of doSendMagicEffect on every depot tile every onThink ^^
And that uses way less resources than you think. In fact, the gameserver could handle orders of magnitude that amount without problems, but the clients couldn't.

In fact, I found message parsing, spells and pathfinding to use much more CPU than any of this.
 
If your server laggs only temporarly and kinda freeze for like 1 sec it could be a script.

With these computer and connection status normally there should be no lag.. How many player you have?
 
On my server are like 400~ players normaly and its not like 1sec freeze, but first of all everything runs smoothly, if player amount increase then it starts to lagg like every 30min for like 5 minutes then it runs normaly again.
 
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