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Lua Paladin healing

Maten

New Member
Joined
Mar 16, 2009
Messages
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When i use exura san I heal between 700-3000 hp how can I fix so it heals stabel like 1500-3000 hp

this is my exura san.lua

Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 52, 50, 95.6, 25)

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end
 
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 68, 50, 95.6, 25)

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end

try this ;)
 
that's even worse
LUA:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 3, 3, 18.5, 25)

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end
 
thanx but I got it like this worked perfect:

Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatFormula(combat, COMBAT_FORMULA_DAMAGE, 0, 1500, 0, 3000)

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end
 
thanx but I got it like this worked perfect:

Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatFormula(combat, COMBAT_FORMULA_DAMAGE, 0, 1500, 0, 3000)

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end

That will always heal 1500-3000 in any level i think :O
 
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