azzkaban
Monster Maker
Hola, les traigo la segunda entrega de los mounted monsters. Esta ocasión es un especial de bosses creados para servidores rpg equilibrados, pero ustedes los pueden re-editar como quieran.
8.7 Mounted Monster pack Vol2 Especial Bosses.
Este comprimido incluye:
-Carpeta 8.7 mounted vol.2
-Monty.xml
-Norseman Hunter.xml
-Guardian of the Desert.xml
-Crystalis.xml
-Doctor.xml
-Doctor.lua Creature event para Doctor.xml creado por Leyendario.
-Tags para agregar los monstruos
-Fotos de los monstruos
By Amy Azzkaban
DESCARGAR AQUÍ
Para queienes no quieran descargar el pack les dejo los archivos XML
Norseman Hunter.xml
Guardian of the Desert.xml
Monty.xml
Crystalis.xml
Doctor.xml[/size][size=large] Este monstruo es para ser invocado por los jugadores, te recupera salud a ti y a tu party (script lua de leyendario).
Doctor.lua
Este es el tag para agregar el evento para el monstruo doctor en creaturescripts.xml
No olvides poner el archivo doctor.lua que viene en este pack, en creaturescript.
Bueno, espero que les gusten. Proxima semana subiré el tercer pack.
Atte Amy Azzkaban.
Agradecimientos a Leyendario por el script de health.
PD: Lo quise poner en el native board para no traducirlo a ingles.
8.7 Mounted Monster pack Vol2 Especial Bosses.
Este comprimido incluye:
-Carpeta 8.7 mounted vol.2
-Monty.xml
-Norseman Hunter.xml
-Guardian of the Desert.xml
-Crystalis.xml
-Doctor.xml
-Doctor.lua Creature event para Doctor.xml creado por Leyendario.
-Tags para agregar los monstruos
-Fotos de los monstruos
By Amy Azzkaban
DESCARGAR AQUÍ
Para queienes no quieran descargar el pack les dejo los archivos XML
Norseman Hunter.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Norseman Hunter" nameDescription="a norseman hunter" race="blood" experience="250" speed="300" manacost="0">
*******************************************************************************************
* NORSEMAN HUNTER: This monster Was made by Amy Azzkaban *
* mounted monsters pack vol.2 *
* Para servidores 8.7+ *
*******************************************************************************************
<health now="500" max="500"/>
<look type="251" head="0" body="0" legs="0" feet="0" addons="3" mount="42" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="3"/>
<flag staticattack="90"/>
<flag runonhealth="100"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="45" attack="40"/>
<attack name="physical" interval="2500" chance="40" range="7" min="-40" max="-100">
<attribute key="shootEffect" value="snowball"/>
</attack>
<attack name="ice" interval="3000" chance="15" length="5" spread="3" min="-100" max="-350">
<attribute key="areaEffect" value="icearea"/>
</attack>
</attacks>
<defenses armor="40" defense="50">
<defense name="healing" interval="7000" chance="100" min="50" max="100">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity ice="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="4000" chance="100">
</voices>
<loot capacity="800">
</loot>
</monster>
Guardian of the Desert.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Guardian of the Desert" nameDescription="a guardian of the desert" race="blood" experience="400" speed="300" manacost="0">
*******************************************************************************************
* GUARDIAN OF THE DESERT: This monster Was made by Amy Azzkaban *
* mounted monsters pack vol.2 *
* Para servidores 8.7+ *
*******************************************************************************************
<health now="900" max="900"/>
<look type="146" head="77" body="77" legs="77" feet="87" addons="3" mount="376" corpse="6080"/>
<targetchange interval="5000" chance="40"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="3"/>
<flag staticattack="90"/>
<flag runonhealth="100"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="45" attack="40"/>
<attack name="physical" interval="2000" chance="70" range="7" min="-40" max="-100">
<attribute key="shootEffect" value="flammingarrow"/>
</attack>
<attack name="holy" interval="3000" chance="15" length="5" min="-100" max="-350">
<attribute key="areaEffect" value="holydamage"/>
</attack>
</attacks>
<defenses armor="60" defense="65">
<defense name="healing" interval="7000" chance="100" min="90" max="150">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element holyPercent="100"/>
<element deathPercent="-10"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="1">
<summon name="tiger" interval="2000" chance="10" max="2"/>
</summons>
<voices interval="2000" chance="20">
<voice sentence="feel the thunder of Tash."/>
</voices>
<loot capacity="800">
</loot>
</monster>
Monty.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Monty" nameDescription="a monty" race="blood" experience="345" speed="250" manacost="0">
*******************************************************************************************
* MONTY: This monster Was made by Amy Azzkaban *
* mounted monsters pack vol.2 *
* Para servidores 8.7+ *
*******************************************************************************************
<health now="1050" max="1050"/>
<look type="142" head="94" body="79" legs="2" feet="79" addons="3" mount="222" corpse="6077"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="70" defense="10"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="80"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="45"/>
<attack name="poison" interval="2000" chance="5" length="8" spread="3" min="-90" max="-125">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="poisonfield" interval="2000" chance="50" range="7" radius="3" target="1">
<attribute key="shootEffect" value="poison"/>
</attack>
<attack name="poison" interval="2000" chance="5" range="7" radius="4" target="1" min="-55" max="-105">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="poison" interval="2000" chance="5" range="7" target="1">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
</attack>
</attacks>
<defenses armor="25" defense="38">
<defense name="healing" interval="5000" chance="20" min="25" max="50">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="75"/>
<element icePercent="-10"/>
<element energyPercent="-5"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Fchu?" yell="0"/>
<voice sentence="Rooawwrr"/>
</voices>
<loot>
</loot>
</monster>
Crystalis.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Crystalis" nameDescription="a Crystalis" race="blood" experience="1200" speed="300" manacost="0">
*******************************************************************************************
* CRYSTALIS: This monster Was made by Amy Azzkaban *
* mounted monsters pack vol.2 *
* Para servidores 8.7+ *
*******************************************************************************************
<health now="3500" max="3500"/>
<look type="149" head="105" body="105" legs="105" feet="105" addons="1" mount="263" corpse="7344"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="3"/>
<flag staticattack="90"/>
<flag runonhealth="100"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="55" attack="70"/>
<attack name="physical" interval="2500" chance="40" range="7" min="-60" max="-230">
<attribute key="shootEffect" value="snowball"/>
</attack>
<attack name="speed" interval="2000" chance="20" range="7" speedchange="-850" duration="25000">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="energy" interval="4000" chance="30" length="8" spread="0" min="-100" max="-800">
<attribute key="areaEffect" value="giantice"/>
</attack>
</attacks>
<defenses armor="60" defense="65">
<defense name="healing" interval="7000" chance="100" min="90" max="150">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity ice="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="1">
<summon name="crystal spider" interval="2000" chance="10" max="2"/>
</summons>
<voices interval="2000" chance="10">
<voice sentence="feel the ice of Polaris."/>
</voices>
<loot capacity="800">
</loot>
</monster>
Doctor.xml[/size][size=large] Este monstruo es para ser invocado por los jugadores, te recupera salud a ti y a tu party (script lua de leyendario).
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Doctor" nameDescription="a doctor" race="blood" experience="0" speed="300" manacost="500">
*******************************************************************************************
* DOCTOR: This monster Was made by Amy Azzkaban *
* mounted monsters pack vol.2 *
* Para servidores 8.7+ *
* ADVERTENCIA: Usar este monstruo solo como invocaciòn ya que puede dar error *
*******************************************************************************************
<health now="300" max="300"/>
<look type="133" head="0" body="0" legs="0" feet="0" addons="3" mount="375" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="0" defense="0"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="3"/>
<flag staticattack="90"/>
<flag runonhealth="90"/>
</flags>
<script>
<event name="Doctor"/>
</script>
<defenses armor="35" defense="50">
<defense name="healing" interval="4000" chance="50" min="90" max="100">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="4000" chance="100">
</voices>
<loot capacity="800">
</loot>
</monster>
Doctor.lua
Code:
function onCast(cid, target)
local master = getCreatureMaster(cid)
if master then
local party = getPartyMembers(master)
local pos = getCreaturePosition(master)
if not getPlayerParty(master) then
doCreatureAddHealth(master, 50)
doSendMagicEffect(pos, 12)
return true
end
for _, todos in pairs(party) do
doCreatureAddHealth(todos, 50)
pos = getCreaturePosition(todos)
doSendMagicEffect(pos, 12)
end
end
return true
end
Este es el tag para agregar el evento para el monstruo doctor en creaturescripts.xml
Code:
<event type="cast" name="Doctor" event="script" value="Doctor.lua"/>
No olvides poner el archivo doctor.lua que viene en este pack, en creaturescript.
Bueno, espero que les gusten. Proxima semana subiré el tercer pack.
Atte Amy Azzkaban.
Agradecimientos a Leyendario por el script de health.
PD: Lo quise poner en el native board para no traducirlo a ingles.