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Would You Like This Idea?

Would You Like This Idea?

  • Yes.

    Votes: 6 66.7%
  • No.

    Votes: 3 33.3%

  • Total voters
    9

Lakh

Banned User
Joined
Aug 17, 2011
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Location
Göteborg, Sweden
Hello, I'm doing a server.. It's a teleport server, yes, but I have some good ideas with it, like this one..



1. Player accepts mission to kill 250 dragons from the spawn.
2. Player kills 250 dragons. Returns to NPC.
3. NPC rewards him with money, and a.. 'Crystal of the Dragon'
~Crystal of the Dragon~ = Forged with a ~Sword of Transfusion~ = Sword of Transfusion + 15 atk

Like that throughout some spawns, there are NPCs, you will get ~Crystal of the Demon~ etc.
The Sword of Transfusion can hold however many upgrades it wants, but it can only be gotten by a quest in-game.
If you click on the 'Sword of Transfusion' it'll turn into an Axe, Mace, Sword, and Staff (Sorcerer+Druid)

How would you like this idea? o.0


~There could be just one NPC, or many throughout each spawn~
 
Uhm... forsaken grounds had the exactly same system (I guess thats where uve got the idea from?) so just ask moist giraffe to sell u the scrripts.
 
Uhm... forsaken grounds had the exactly same system (I guess thats where uve got the idea from?) so just ask moist giraffe to sell u the scrripts.

Exact? I doubt it, and no I didn't get the idea from him, I got it when I was making a questing npc.
 
Sounds like a great idea, I believe alot of people would actually enjoy this.


~ Elf
 
Heya, I have this exact feature in my OT that is in Alpha, I'll send you the code when I get home if I remember to :)
 
Exact? I doubt it, and no I didn't get the idea from him, I got it when I was making a questing npc.

Well its pretty much exactly the same system.

1) U hunt creatures until uve got xx
2) U report back to the NPC, u get money and a crystal
3) U can upgrade the weapons to the next level
4) Than uve got also amnethysts to give the weapons etc extra damage and so on

All i wanna say with this is, ask moist giraffe, hes got the whole script that u want.
 
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