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Lua Docreaturemovetoplayer

If it's this case then doTeleportThing >.<

I also thought of that xD.
Was retarded enough to write a nonlegit function aswell :s

LUA:
function moveCreatureToPlayer(cid)
	doTeleportThing(????, getCreaturePosition(cid))
end
dunno what to fill ???? with since it probably has to be the creatures id...
 
doPlayerFollowCreature(cid, target)
Or in the NPC system there is something similiar for NPCS,
Monsters will require a source edit OR using doSteerCreature(cid, position) if you have the latest rev

"doSteerCreature(monsterCid, getThingPosition(cid))"
 
"doSteerCreature(monsterCid, getThingPosition(cid))"

I saw something like that in this script, i was looking pet system but didnt find.
I need if somene have pet "XX" and say gogo than he is moving there (or to player), i am trying to make it :D
 
I saw something like that in this script, i was looking pet system but didnt find.
I need if somene have pet "XX" and say gogo than he is moving there (or to player), i am trying to make it :D

Try with doTeleportThing moving 1 sqm each time and the move option in true
 

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