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Solved Svargrond Arena - Going Into Wrong Place.

Vendeliko

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Hi,I have this problem with svargrond arenas that when player enters the teleport in the 5th room to go to the 6th he is teleported to one of the hunting arenas that I have added [they are in a totally different place] instead of going to the 6th room & also the monster spawns where he is teleported.Could anyone please help me find what is wrong & tell me how I can fix this?

Thanks in advance,
Vendleiko.
 
Last edited:
arenaroom.lua
Code:
function onStepIn(cid, item, position, fromPosition)
	if InitArenaScript == 0 then
		InitArenaScript = 1
		-- make arena rooms free
		for i = 0,9 do
			setGlobalStorageValue(42300+i, 0)
			setGlobalStorageValue(42400+i, 0)
		end
		checkArenaRooms({})
	end
	local arena_room = item.actionid
	local player_arena = getPlayerStorageValue(cid, 42355)
	if getPlayerStorageValue(cid, arena_room+getPlayerStorageValue(cid, 42355)*10-1) == 1 or arena_room+getPlayerStorageValue(cid, 42355)*10-1 == 42299 then
		if getGlobalStorageValue(cid, arena_room) == 0 then
			local monster_uid = type(getStorage(arena_room+100)) == 'string' and 0 or getStorage(arena_room+100)

			if monster_uid > 0 then
				if isCreature(monster_uid) == TRUE then
					doRemoveCreature(monster_uid)
				end
			end
			local spawn_pos = getThingPos(arena_room)
			local monster = doCreateMonster(arena_monsters[arena_room+getPlayerStorageValue(cid, 42355)*10], {x=spawn_pos.x-1,y=spawn_pos.y-1,z=spawn_pos.z})
			setGlobalStorageValue(arena_room+100, monster)
			doTeleportThing(cid, spawn_pos, TRUE)
			setGlobalStorageValue(arena_room, cid)
			setGlobalStorageValue(arena_room-1, 0)
			setPlayerStorageValue(cid, 42350, os.time()+arena_room_max_time)
		else
			doTeleportThing(cid, fromPosition, TRUE)
			doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_ORANGE,getCreatureName(getGlobalStorageValue(cid, arena_room))..' is now in next room. Wait a moment and try again.')
		end
	else
		doTeleportThing(cid, fromPosition, TRUE)
		doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_ORANGE,'First kill monster!')
	end
	if arena_room == 42300 then
		setPlayerStorageValue(cid, 42351, 0)
		setPlayerStorageValue(cid, 42352, 1)
	end
	return TRUE
end

function checkArenaRooms(param)
	addEvent(checkArenaRooms, 1000, {})
	for i = 42300, 42309 do
		local player = getGlobalStorageValue(i)
		if isPlayer(player) == TRUE then
			local player_storage = getPlayerStorageValue(player, 42350)
			if player_storage <= os.time() then
				doTeleportThing(player, arenaKickPosition, TRUE)
				setPlayerStorageValue(player, 42350, 0)
				setGlobalStorageValue(i, 0)
				doPlayerSendTextMessage(player,MESSAGE_STATUS_CONSOLE_ORANGE,'You have been kicked from arena! You have only ' .. arena_room_max_time .. ' seconds for one room.')
			elseif player_storage - 10 <= os.time() then
				doPlayerSendTextMessage(player,MESSAGE_EVENT_DEFAULT,'You have ' .. player_storage - os.time() .. ' seconds to go to the next room!')
			end
		else
			setGlobalStorageValue(i, 0)
		end
	end
end
 
i think there's a relation betwen storage and the position, but is a very strange script o_O) try other script, there are a lot posted or wait for somebody that knows a response
 
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