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Black Skull problem

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reborn624

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Hello


useFragHandler = true
redSkullLength = 1 * 24 * 60 * 60
blackSkullLength = 2 * 24 * 60 * 60
dailyFragsToRedSkull = 12
weeklyFragsToRedSkull = 40
monthlyFragsToRedSkull = 120
dailyFragsToBlackSkull = 20
weeklyFragsToBlackSkull = 80
monthlyFragsToBlackSkull = 240
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
advancedFragList = false


I kill to have 12 frags = red skull
But I kill more than 20 and no black skull. Why?

How to fix that?
 
Try this:

Code:
	useFragHandler = false
	redSkullLength = 1 * 24 * 60 * 60
	blackSkullLength = 2 * 24 * 60 * 60
	dailyFragsToRedSkull = 12
	weeklyFragsToRedSkull = 40
	monthlyFragsToRedSkull = 120
	dailyFragsToBlackSkull = dailyFragsToRedSkull
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	dailyFragsToBanishment = dailyFragsToRedSkull
	weeklyFragsToBanishment = weeklyFragsToRedSkull
	monthlyFragsToBanishment = monthlyFragsToRedSkull
	blackSkulledDeathHealth = 45
	blackSkulledDeathMana = 0
	useBlackSkull = true
	advancedFragList = false

I use that configuration and works perfect for me.
 
LUA:
-- Unjustified kills
        -- NOTE: *Banishment and *BlackSkull variables are >summed up<
        -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
        -- *RedSkull equivalents.
        -- Auto banishing works only if useBlackSkull set to negative.
        -- advancedFragList is not advised if you use huge frags
        -- requirements.
        useFragHandler = true
        redSkullLength = 30 * 24 * 60 * 60
        blackSkullLength = 45 * 24 * 60 * 60
        fragsLimit = 24 * 60 * 60
        fragsSecondLimit = 7 * 24 * 60 * 60
        fragsThirdLimit = 30 * 24 * 60 * 60
        fragsToRedSkull = 3
        fragsSecondToRedSkull = 5
        fragsThirdToRedSkull = 10
        fragsToBlackSkull = fragsToRedSkull
        fragsSecondToBlackSkull = fragsSecondToRedSkull
        fragsThirdToBlackSkull = fragsThirdToRedSkull
        fragsToBanishment = fragsToRedSkull
        fragsSecondToBanishment = fragsSecondToRedSkull
        fragsThirdToBanishment = fragsThirdToRedSkull
        blackSkulledDeathHealth = 40
        blackSkulledDeathMana = 0
        useBlackSkull = true
        advancedFragList = false
 
Change this:

Code:
dailyFragsToBlackSkull = 20
weeklyFragsToBlackSkull = 80
monthlyFragsToBlackSkull = 240

for this:

Code:
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToBlackSkull
 
LUA:
-- Unjustified kills
        -- NOTE: *Banishment and *BlackSkull variables are >summed up<
        -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
        -- *RedSkull equivalents.
        -- Auto banishing works only if useBlackSkull set to negative.
        -- advancedFragList is not advised if you use huge frags
        -- requirements.
        useFragHandler = true
        redSkullLength = 30 * 24 * 60 * 60
        blackSkullLength = 45 * 24 * 60 * 60
        fragsLimit = 24 * 60 * 60
        fragsSecondLimit = 7 * 24 * 60 * 60
        fragsThirdLimit = 30 * 24 * 60 * 60
        fragsToRedSkull = 3
        fragsSecondToRedSkull = 5
        fragsThirdToRedSkull = 10
        fragsToBlackSkull = fragsToRedSkull
        fragsSecondToBlackSkull = fragsSecondToRedSkull
        fragsThirdToBlackSkull = fragsThirdToRedSkull
        fragsToBanishment = fragsToRedSkull
        fragsSecondToBanishment = fragsSecondToRedSkull
        fragsThirdToBanishment = fragsThirdToRedSkull
        blackSkulledDeathHealth = 40
        blackSkulledDeathMana = 0
        useBlackSkull = true
        advancedFragList = false

YES! Worked :D

Thanks my friend, rep ++
 
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