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Solved War System

patriciou

Member
Joined
Dec 26, 2009
Messages
180
Reaction score
6
Hello ive got War system but every like 20 minutes this error appears in my console

PHP:
[Error - GlobalEvent Interface]
data/globalevents/scripts/wars.lua:onThink
Description:
data/lib/004-database.lua:60: [Result:getDataInt] Result not set!
stack traceback:
        [C]: in function 'error'
        data/lib/004-database.lua:60: in function 'getDataInt'
        guildwar.lua:194: in function 'getGuildsWithWar'
        data/globalevents/scripts/wars.lua:3: in function <data/globalevents/scr
ipts/wars.lua:2>
[Error - GlobalEvents::think] Couldn't execute event: wars

This is my Data/lib/004-datavase.lua
PHP:
if(result == nil) then
	print("> WARNING: Couldn't load database lib.")
	return
end

Result = createClass(nil)
Result:setAttributes({
	id = -1,
	query = ""
})

function Result:getID()
	return self.id
end

function Result:setID(_id)
	self.id = _id
end

function Result:getQuery()
	return self.query
end

function Result:setQuery(_query)
	self.query = _query
end

function Result:create(_query)
	self:setQuery(_query)
	local _id = db.storeQuery(self:getQuery())
	if(_id) then
		self:setID(_id)
	end

	return self:getID()
end

function Result:getRows(free)
	local free = free or false
	if(self:getID() == -1) then
		error("[Result:getRows] Result not set!")
	end

	local c = 0
	repeat
		c = c + 1
	until not self:next()

	local _query = self:getQuery()
	self:free()
	if(not free) then
		self:create(_query)
	end

	return c
end

function Result:getDataInt(s)
	if(self:getID() == -1) then
		error("[Result:getDataInt] Result not set!")
	end

	return result.getDataInt(self:getID(), s)
end

function Result:getDataLong(s)
	if(self:getID() == -1) then
		error("[Result:getDataLong] Result not set!")
	end

	return result.getDataLong(self:getID(), s)
end

function Result:getDataString(s)
	if(self:getID() == -1) then
		error("[Result:getDataString] Result not set!")
	end

	return result.getDataString(self:getID(), s)
end

function Result:getDataStream(s)
	if(self:getID() == -1) then
		error("[Result:getDataStream] Result not set!")
	end

	return result.getDataStream(self:getID(), s)
end

function Result:next()
	if(self:getID() == -1) then
		error("[Result:next] Result not set!")
	end

	return result.next(self:getID())
end

function Result:free()
	if(self:getID() == -1) then
		error("[Result:free] Result not set!")
	end

	self:setQuery("")
	local ret = result.free(self:getID())
	self:setID(-1)
	return ret
end

Result.numRows = Result.getRows
function db.getResult(query)
	if(type(query) ~= 'string') then
		return nil
	end

	local ret = Result:new()
	ret:create(query)
	return ret
end


And this is my data/globalevents/scripts/wars.lua

PHP:
dofile("guildwar.lua")
function onThink(interval, lastExecution)
	for _, id in ipairs(getGuildsWithWar()) do
		local Check = db.getResult("SELECT `name` FROM `guilds` WHERE id = ".. getGuildWarInfo(id).With .."")
		if Check:getID() == LUA_ERROR then
			cleanInfo(id)
		end
	end
	return TRUE
end


Ill REPP +++++++++ FOR HELP :)!
 
You didn't compiled it successfully or you're using a server with some missing codes into sources, can I know what server are you using please?
 
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