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[WINDOWS] Compiling in 64 bit?

iclutcha

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I am compiling a server "euforia" using devcpp. When I followed the instructions and compiled, I was able to get the server to begin loading.

The problem is that the map is too big (~95MB), and the console reports:

"Allocation failed, server out of memory!
Decrease size of your map or compile in a 64-bit mode."

How can I compile in 64 bit? I would have done so originally if I knew how.

Note: I have tried -m64 and I got the same error.

-cLutch
 
Last edited:
Yes, smaller maps work. The problem is I can not allocate more than 2GB of ram to the server because it is compiled as 32 bit. I have 8 GB or ram to allocate. Can someone provide a 64 bit 8.6 server?
 
I'm interested to see if someone will give you a direct answer rather then just posting alternative solutions just to get their post count up. I personally have looked into it (and couldn't figure out how to do it), and I wonder if 64bit even works to be honest.
 
Sometimes the solution is adding more RAM to your system, simply your PC doesn't support a 95 mb map.
 
But with a smaller map = working, you can't compile in a 64 bit since you're using a 32 bit os iirc.
I recommend use Laatido, it might help you.
 
For me LaaTiDo has always worked when trying to resolve this error.
I don't have the installer unfourtunatly but a quick google should give you an answer.
 
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