I tryed to compile it in windows (MVSC) and got this error:
Code:
1>InitializeBuildStatus:
1> Creating "Release\tfs.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>ClCompile:
1> otpch.cpp
1> actions.cpp
1> admin.cpp
1> allocator.cpp
1> baseevents.cpp
1> beds.cpp
1> chat.cpp
1> combat.cpp
1> condition.cpp
1> configmanager.cpp
1> connection.cpp
1> container.cpp
1> creature.cpp
1> creatureevent.cpp
1> cylinder.cpp
1> database.cpp
1> databasemanager.cpp
1> databasemysql.cpp
1> databasemysqlpp.cpp
1> databasepgsql.cpp
1> databasesqlite.cpp
1> depot.cpp
1> dispatcher.cpp
1> exception.cpp
1> fileloader.cpp
1> game.cpp
1> gameservers.cpp
1> globalevent.cpp
1> group.cpp
1> house.cpp
1> housetile.cpp
1> ioban.cpp
1> ioguild.cpp
1> iologindata.cpp
1> iomap.cpp
1> iomapserialize.cpp
1> item.cpp
1> itemattributes.cpp
1> iomarket.cpp
1>c1xx : fatal error C1083: Cannot open source file: '..\iomarket.cpp': No such file or directory
1> items.cpp
1> luascript.cpp
1> mailbox.cpp
1> manager.cpp
1>..\luascript.cpp(767): error C2039: 'string' : is not a member of 'std::basic_string<_Elem,_Traits,_Ax>'
1> with
1> [
1> _Elem=char,
1> _Traits=std::char_traits<char>,
1> _Ax=std::allocator<char>
1> ]
1> map.cpp
1> monster.cpp
1> monsters.cpp
1> mounts.cpp
1>c1xx : fatal error C1083: Cannot open source file: '..\mounts.cpp': No such file or directory
1> movement.cpp
1> networkmessage.cpp
1> npc.cpp
1> otserv.cpp
1> outfit.cpp
1> outputmessage.cpp
1> party.cpp
1> player.cpp
1> position.cpp
1> protocol.cpp
1> protocolgame.cpp
1> protocolhttp.cpp
1> protocollogin.cpp
1> protocolold.cpp
1> quests.cpp
1> raids.cpp
1> scheduler.cpp
1> scriptmanager.cpp
1> server.cpp
1> spawn.cpp
1> spells.cpp
1>..\scriptmanager.cpp(146): error C2039: 'string' : is not a member of 'std::basic_string<_Elem,_Traits,_Ax>'
1> with
1> [
1> _Elem=char,
1> _Traits=std::char_traits<char>,
1> _Ax=std::allocator<char>
1> ]
1> status.cpp
1> talkaction.cpp
1> teleport.cpp
1> textlogger.cpp
1> thing.cpp
1> tile.cpp
1> tools.cpp
1> trashholder.cpp
1> vocation.cpp
1> waitlist.cpp
1> weapons.cpp
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:38.89
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
What do I do? I took the vc10 folder (and the other folders too) from Rev 5885 and compiled from there.
I really need some help here! Thx,
- - - Updated - - -
Nvm, compiled in win64x and everything works fine!
War shields and everything. Thank you and REP++ to you.
It's just 1 big problem!
NPC system is messed up. Every time I say "trade" to an NPC the Tibiaclient crashes... I've also tryed NPC lib for rev. 3777 and rev. 3884, but with those the npcs dont focus and answer "hi".
Has anyone solved this? HELP me, I really love this shit!