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[USA] Rise Of Abbadon 8.60 - 100% Custom RPG

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God damn dude, doesnt matter if they got worse internet, What makes up the latency is the DNS Servers that connect the continents, and whether u go from europe to usa or usa to europe, you will go through those. Therefor it wont be a latency diffrence between
1. Host in usa- play in europe.
2 Host in europe - play in usa

The latency diffrence will be for higher for europe players if hosted in usa and same way otherway around. But the way you argue is completly irrational.

So you say that If a EU player plays on a US server he will have the same Delay as a US on a EU server?

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I know that US will have some delay when they play on a EU server i dont say they wont. But they wont have the same fucking delay as a EU on a US And that shit is proven right
 
How the hell u guys created account/characters?
Im unable :S

"Index of /
[ICO] Name Last modified Size Description"

:c
 
So you say that If a EU player plays on a US server he will have the same Delay as a US on a EU server?

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I know that US will have some delay when they play on a EU server i dont say they wont. But they wont have the same fucking delay as a EU on a US And that shit is proven right

This is actually true, I rented a dedicated server in the US with a net of 1gb/s and EU players got lags all the time..
 
This is actually true, I rented a dedicated server in the US with a net of 1gb/s and EU players got lags all the time..
well ofcourse they got lagg, well more likely latency. Its cause its so far away, it wouldnt matter if u got a 10 gigabit/second speed. That is just the AMOUNT that can be prosessed, it doesnt remove the fact that the server is on the other side of the world.

With other words, the information have to travel a distance which take X amount of time, that time is the latency you have.
 
I just think you all should stop with all this connection talk, it has nothing to do with this thread. There will be a minimum latency lag for players according to their distance to the server and that just can't be avoided, and there is nothing else to it.

Now, what about talking about RoA?
 
I just think you all should stop with all this connection talk, it has nothing to do with this thread. There will be a minimum latency lag for players according to their distance to the server and that just can't be avoided, and there is nothing else to it.

Now, what about talking about RoA?

You are right it cant be avoided BUT IT CAN BE LOWERD.

Well i dont really care since i can play, But the rest that dont have a good connection wont and he will lose players that way
 
deleted.

We're going to speak abut this.

/
Naxtie
 
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Do you have any kind of proof? I'm not saying that I don't/do believe you but some proof would be nice.
 
They're so gay... you go in and exit log on one of them and then you come back a week later with like 100/100
 
Or training for soul points or something like that.

+when I was your speedtest I felt sad.
2548556790.png
 
Delete the trainers. And fix the stupidly overpowered donations, that is if you arent only interested in money anyway.
 
Even if you delete the trainers what's stoping people from training on friends... Going to have to do something about that as well.
 
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