dariumartins
Well-Known Member
- Joined
- Apr 5, 2009
- Messages
- 836
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- 66
A server just like shadowcores with lower rates would be awsome!
ye, i said it to talaturen but guess what
he created lunarforce hehehehehehehehehehehehehe
A server just like shadowcores with lower rates would be awsome!
hahaha i fucking love when people say "they cant handle it". Some people came here for a good war feeling not 5 bps of ssa spam making mages invincible in ob.
have fun
again let me laugh 1 more time at the idea people cant handle hardcore pvp. little kids
p.s Funniest part is that the people who say stupid things are prob 16 years old and started playing tibia in 8.6 and think they are the shit now. Give it time you will grow up too.
I don't know what your definition of fail is, but the difference from ShadowCores (which has 1300+ players everyday) is shortly put: hardcore pvp, stamina, lower rates and weaker mages. That could mean the reason why the players amount on LunarForce hasn't increased that much could be that the game mode is too hard (real Tibia only has 2 servers with Hardcore PVP, and they aren't close to full). If I recall correctly, you've been asking us to put EVEN LOWER RATES and EVEN WEAKER MAGES, so please don't post that you predicted something would fail when your ideas wouldn't have lead to anything better. I also recall you AFK botting a lot on ShadowCores, so of course you don't mind what the rates are, you wouldn't be leveling manually anyway. I'm not hating, I'm just stating the facts (unless I'm wrong about you asking us for lower rates and weaker mages), you on the other hand are the one who comes here to post that the ot has failed without any arguments other than "i told you".
I still don't think LunarForce has failed. You should not compare it to ShadowCores that has been online for over 10 months. The amount of players on LunarForce is decent for an OT, but most of you are comparing it to ShadowCores. If you want to do that, we can say that every OT that is not ShadowCores has failed, because there isn't really any other OT that has even close to as many players as ShadowCores. You are judging it too early, ShadowCores didn't reach over 100 players for almost 2 months. LunarForce started out with a lot of players in the beginning who were expecting too much, so of course the number may be decreasing over the next weeks, but in the long run we hope to see it increase and if it doesn't, we might have to make changes (which does not involve even lower rates or weaker mages).
I don't know what your definition of fail is, but the difference from ShadowCores (which has 1300+ players everyday) is shortly put: hardcore pvp, stamina, lower rates and weaker mages. That could mean the reason why the players amount on LunarForce hasn't increased that much could be that the game mode is too hard (real Tibia only has 2 servers with Hardcore PVP, and they aren't close to full). If I recall correctly, you've been asking us to put EVEN LOWER RATES and EVEN WEAKER MAGES, so please don't post that you predicted something would fail when your ideas wouldn't have lead to anything better. I also recall you AFK botting a lot on ShadowCores, so of course you don't mind what the rates are, you wouldn't be leveling manually anyway. I'm not hating, I'm just stating the facts (unless I'm wrong about you asking us for lower rates and weaker mages), you on the other hand are the one who comes here to post that the ot has failed without any arguments other than "i told you".
I still don't think LunarForce has failed. You should not compare it to ShadowCores that has been online for over 10 months. The amount of players on LunarForce is decent for an OT, but most of you are comparing it to ShadowCores. If you want to do that, we can say that every OT that is not ShadowCores has failed, because there isn't really any other OT that has even close to as many players as ShadowCores. You are judging it too early, ShadowCores didn't reach over 100 players for almost 2 months. LunarForce started out with a lot of players in the beginning who were expecting too much, so of course the number may be decreasing over the next weeks, but in the long run we hope to see it increase and if it doesn't, we might have to make changes (which does not involve even lower rates or weaker mages).
I don't know what your definition of fail is, but the difference from ShadowCores (which has 1300+ players everyday) is shortly put: hardcore pvp, stamina, lower rates and weaker mages. That could mean the reason why the players amount on LunarForce hasn't increased that much could be that the game mode is too hard (real Tibia only has 2 servers with Hardcore PVP, and they aren't close to full). If I recall correctly, you've been asking us to put EVEN LOWER RATES and EVEN WEAKER MAGES, so please don't post that you predicted something would fail when your ideas wouldn't have lead to anything better. I also recall you AFK botting a lot on ShadowCores, so of course you don't mind what the rates are, you wouldn't be leveling manually anyway. I'm not hating, I'm just stating the facts (unless I'm wrong about you asking us for lower rates and weaker mages), you on the other hand are the one who comes here to post that the ot has failed without any arguments other than "i told you".
I still don't think LunarForce has failed. You should not compare it to ShadowCores that has been online for over 10 months. The amount of players on LunarForce is decent for an OT, but most of you are comparing it to ShadowCores. If you want to do that, we can say that every OT that is not ShadowCores has failed, because there isn't really any other OT that has even close to as many players as ShadowCores. You are judging it too early, ShadowCores didn't reach over 100 players for almost 2 months. LunarForce started out with a lot of players in the beginning who were expecting too much, so of course the number may be decreasing over the next weeks, but in the long run we hope to see it increase and if it doesn't, we might have to make changes (which does not involve even lower rates or weaker mages).
Talaturen for President!
The sooner you understand that nobody will play here as long as mages can spam ssa and act as knights and better the better it will be for the server. Make them more expensive at the shop cuz cash is easy or remove from the shop. This is the the pvp we like and how its been on every past server we have played. It's fine on shadows because u die fast as a mage with or without ssa.