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I need help with a function = mayNotMove(cid, 0)

Those functions are not in Mystic Spirit 9.8.
The only function for not moving is "mayNotMove", and there is no way to turn it around.
 
Last edited:
Those functions are not in Mystic Spirit 9.8.
The only function for not moving is "mayNotMove", and there is no way to turn it around.

You can go like this:
LUA:
function onCastSpell(cid, var) 
	mayNotMove(cid, true)
	addEvent(mayNotMove, 5000, cid, false)
	return true
end
 
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