ares413
New Member
- Joined
- Apr 1, 2010
- Messages
- 130
- Reaction score
- 3
I've been trying to make a spell or weapon that continues to increase in damage AFTER you rebirth
The only way's ive seen it done are by creating a function through source for rebirth.
is there a way to take a percentage of playermaxhp and make it the damage value?
is this possible?
someone please help, ill rep you ++
The only way's ive seen it done are by creating a function through source for rebirth.
is there a way to take a percentage of playermaxhp and make it the damage value?
is this possible?
someone please help, ill rep you ++