Xagul ... i experince huge lags...can u fix it please?
With the achievement system coming out soon (next 7 mintues), I decided to go for my OWN achievement, Parcel King: Make a beautiful parcel castle.
Here is my screenshot of proof:
Normal monsters in dungeons will no longer drop anything. (This should fix the issue with players botting dungeons to bypass the mini-game)
I am assuming higher level dungeons will require a lot more work, with solving puzzles and navigating the dungeon. A time limit should not be put on because the first team or players completing the dungeon without previous guidance will need ample time to figure it out. I see no need for monsters in dungeons to drop items (unless i intended to bot inside the dungeons) as long as the dungeon rewards will be modified now to also give lock boxes and dusty spell tomes as possible rewards.That's wrong. Normal monsters should drop items and gold, but there should be time limit to finish dungeon like in mini-game or arena. I think 30-60 min would be enough and if you won't finish dungeon in that time you are kicked to temple and get penalty exp.
That's wrong. Normal monsters should drop items and gold, but there should be time limit to finish dungeon like in mini-game or arena. I think 30-60 min would be enough and if you won't finish dungeon in that time you are kicked to temple and get penalty exp.
I am assuming higher level dungeons will require a lot more work, with solving puzzles and navigating the dungeon. A time limit should not be put on because the first team or players completing the dungeon without previous guidance will need ample time to figure it out. I see no need for monsters in dungeons to drop items (unless i intended to bot inside the dungeons) as long as the dungeon rewards will be modified now to also give lock boxes and dusty spell tomes as possible rewards.
If you can give me 1 legitimate reason why I should put a time limit in the dungeon and make players rush instead of just giving the loot once the dungeon is finished...?
And until the day you figure out why that makes sense, I am going to go ahead and start adding loot to the bosses now.
Because before ppl try to kill monsters for some gold and items, now we need only to run as fast as possible to boss and kill it, nothing else. Changing something, because of botters is wrong way to deal with problems. Warning and ban would work better on them than changing something in game.
Okay so I just hunted Wyrms for over 3 hours and ended up with no loot. I've now killed about 350 wyrms and have only looted 3 t6, 2 of which were cracked and broke on 1st or 2nd reforge, and no spells. That is pretty ridiculous, I don't want to spend my whole day hunting and end up with shit. Those are supposed to be hard as fuck and they don't drop anything.
I understand what you're saying but when someone is hunting a creature that is extremely hard at the moment it should drop something decent in 3 hours. I don't want the loot to be extremely fast but 3 hours and nothing is complete bullshit. Not to mention that even if you manage to loot something it's usually trash so you have to reroll it and most likely breaks before it get's decent stats.