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When characters die with aol they go to level 1!?

Samaster

Raptorserver.ddns.net
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Hey guys, when players die they just downgrade to level 1 all the time?? whats wrong?

Help pls
 
simply look at your creaturescript.there will be something with
Code:
item.itemid == id of the aol i can't remember maybe 2173
look there if there is blessing or something but i doubt that the lvl 1 is in blessing not aol
 
simply look at your creaturescript.there will be something with
Code:
item.itemid == id of the aol i can't remember maybe 2173
look there if there is blessing or something but i doubt that the lvl 1 is in blessing not aol

This is all i have in creature scripts..

<?xml version="1.0" encoding="UTF-8"?>
<creaturescripts>
<event type="login" name="PlayerLogin" event="script" value="login.lua"/>

<event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/>
<event type="receivemail" name="Mail" event="script" value="mail.lua"/>
<event type="reportbug" name="SaveReportBug" script="reportbug.lua"/>
<event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/>

<event type="login" name="Antimagebomb" event="script" value="Antimagebomb.lua"/>
<event type="think" name="Idle" event="script" value="idle.lua"/>
<event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/>
<event type="advance" name="SpellUp" event="script" value="spellup.lua"/>
</creaturescripts>

When any player dies doesnt matter what eq.. they go down to level 1?
 
It's usually loss_experience which is the cause of this, try to run this in your database.
SQL:
UPDATE `players` SET `loss_experience` = 100;
 
It's usually loss_experience which is the cause of this, try to run this in your database.
SQL:
UPDATE `players` SET `loss_experience` = 100;

it is 100? but they all go down to level 1?

Please help:(
 
Last edited:
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