<item id="2173" article="an" name="amulet of loss">
<attribute key="weight" value="420" />
<attribute key="slotType" value="necklace" />
<attribute key="preventDrop" value="1" />
</item>
if getPlayerSlotItem(cid, 2).itemid == 2173 then
doCreatureSetDropLoot(cid, false)
doPlayerRemoveItem(cid, 2173 , 1)
end
yea, and i didnt find playerdeath thoadd this partCode:<attribute key="charges" value="1"/>
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@BlackReaper he is talking about aol not creaturescriptit can be made in creaturescript