Like the title says, I need advice on a line in quest.lua from forgottenserver v0.2.14\Mystic Spirit\data\actions\scripts\quests
I haven't messed with an OT in a few years and decided to get back into my long forgotten project. With that I decided to update to the 9.6 client, the last one I used for OT was 8.6. Any who I added my monsters and NPC's fine. Got my server started and was expecting non of my quests to work at all. Instead I get a mermaid comb and some other random things. So checked the UID to item IDs and my UID's matched item ids.
So basically what I would like to know is do I need/have to make my quest chests 10001+ in order for my chests to work with uid's?
The line in question...
If I'm not mistaken I had to put AID 2000 then the Item id as the UID in the other server.
The line from the other server. it was TFS 0.3.6 I believe.
EDIT: Just found out. I put AID 2000 and any UID to make a quest chest. If that's important.
I haven't messed with an OT in a few years and decided to get back into my long forgotten project. With that I decided to update to the 9.6 client, the last one I used for OT was 8.6. Any who I added my monsters and NPC's fine. Got my server started and was expecting non of my quests to work at all. Instead I get a mermaid comb and some other random things. So checked the UID to item IDs and my UID's matched item ids.
So basically what I would like to know is do I need/have to make my quest chests 10001+ in order for my chests to work with uid's?
The line in question...
Code:
if item.uid > 1000 and item.uid < 10000 then
If I'm not mistaken I had to put AID 2000 then the Item id as the UID in the other server.
The line from the other server. it was TFS 0.3.6 I believe.
Code:
if prize > 1000 and prize < 5000 then
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