Ray Rewind
Doctor
Hello I look for a Script !
If you walk on a Tile you get the item, but only 1 time (quest)
anyone can handle it ?
If you walk on a Tile you get the item, but only 1 time (quest)
anyone can handle it ?
function onStepIn(cid, item, position, fromPosition)
if getPlayerStorageValue(cid,24331) == -1 then
doPlayerAddItem(cid, id, amount)
setPlayerStorageValue(cid,24331,1)
end
return true
end
function onUse(cid, item, fromPosition, itemEx, toPosition)
local 9queststatus = getPlayerStorageValue(cid, 24331)
if 9queststatus == 1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Already got an item.")
else
if item.uid == 5000 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found a holy scarab.")
doSendMagicEffect(getCreaturePosition(cid),36)
doPlayerAddItem(cid, 2140, 1)
setPlayerStorageValue(cid, 24331, 1)
elseif item.uid == 5001 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found a holy falcon.")
doSendMagicEffect(getCreaturePosition(cid),36)
doPlayerAddItem(cid,2139,1)
setPlayerStorageValue(cid, 24331, 1)
elseif item.uid == 5002 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found an ancient tiara.")
doSendMagicEffect(getCreaturePosition(cid),36)
doPlayerAddItem(cid, 5803, 1)
setPlayerStorageValue(cid, 24331, 1)
elseif item.uid == 5003 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found 40 Crystal Coins.")
doSendMagicEffect(getCreaturePosition(cid),36)
doPlayerAddItem(cid, 2160, 40)
setPlayerStorageValue(cid, 24331, 1)
elseif item.uid == 5004 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found golden fruits.")
doSendMagicEffect(getCreaturePosition(cid),36)
doPlayerAddItem(cid, 2137, 1)
setPlayerStorageValue(cid, 24331, 1)
elseif item.uid == 5005 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found a spellbook of prophecies.")
doSendMagicEffect(getCreaturePosition(cid),36)
doPlayerAddItem(cid, 8904, 1)
setPlayerStorageValue(cid, 24331, 1)
end
end
return TRUE
end
Code:function onStepIn(cid, item, position, fromPosition) if getPlayerStorageValue(cid,24331) == -1 then doPlayerAddItem(cid, id, amount) setPlayerStorageValue(cid,24331,1) end return true end
why not?can I use this as multiple script so player only get 1 item when there are 5 chest if I use same storage?
function onUse(cid, item, fromPosition, itemEx, toPosition)
local q = 24331
local rewards = {
[5000] = {item = {2140, 1}, msg = "a holy scarab"},
[5001] = {item = {2139, 1}, msg = "a holy falcon"},
[5002] = {item = {5803, 1}, msg = "an ancient tiara"},
[5003] = {item = {2160, 40}, msg = "40 Crystal Coins"},
[5004] = {item = {2137, 1}, msg = "golden fruits"},
[5005] = {item = {8904, 1}, msg = "a spellbook of prophecies"}
}
if getPlayerStorageValue(cid, q) > 0 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Already got an item.")
return true
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found " .. rewards[item.uid].msg .. ".")
doSendMagicEffect(toPosition,36)
doPlayerAddItem(cid, rewards[item.uid].item[1], rewards[item.uid].item[2])
setPlayerStorageValue(cid, q, 1)
return true
end
end
function onUse(cid, item, fromPosition, itemEx, toPosition)
local q = 24331
local rewards = {
[5000] = {item = {2140, 1}, msg = "a holy scarab"},
[5001] = {item = {2139, 1}, msg = "a holy falcon"},
[5002] = {item = {5803, 1}, msg = "an ancient tiara"},
[5003] = {item = {2160, 40}, msg = "40 Crystal Coins"},
[5004] = {item = {2137, 1}, msg = "golden fruits"},
[5005] = {item = {8904, 1}, msg = "a spellbook of prophecies"}
}
if getPlayerStorageValue(cid, q) > 0 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Already got an item.")
return true
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found " .. rewards[item.uid].msg .. ".")
doSendMagicEffect(toPosition,36)
doPlayerAddItem(cid, rewards[item.uid].item[1], rewards[item.uid].item[2])
setPlayerStorageValue(cid, q, 1)
return true
end
end
function onUse(cid, item, toPosition)
local q = 24331
local rewards = {
[5000] = {2140, 1},
[5001] = {2139, 1},
[5002] = {5803, 1},
[5003] = {2160, 40},
[5004] = {2137, 1},
[5005] = {8904, 1}
}
local text = "You have found "
if getPlayerStorageValue(cid, q) == -1 then
local itemName = getItemNameById(rewards[item.uid][1])
if rewards[item.uid][2] > 1 then
text = text.. "" ..rewards[item.uid][2].. " " ..itemName.. "s."
else
text = text.. "" ..getItemArticleById(rewards[item.uid][1]).. " " ..itemName.. "."
end
doSendMagicEffect(toPosition,36)
doPlayerAddItem(cid, rewards[item.uid][1], rewards[item.uid][2])
setPlayerStorageValue(cid, q, 1)
else
text = "Already got an item."
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, text)
return true
end