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Trevor´s maps

TrevorLuciferus

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I will be posting here some maps since i have some free time this month
I just started with remeres so forgive my lack of skills
Hope you can give some hints and voice your opinion about my work

ay95w2.png

2w5vf5y.png

apiwxt.png


The cave isnt big and could have done much better but i still learning how to use the program so i will just post here the full cave and you guys can test it check by yourselves

http://speedy*****malware.localhost/2Xy9C/dragon-underground-cave.otbm

eupk5h.png
 
Last edited by a moderator:
Doesn't look too bad for your first time learning the program. My advice is to look up some tutorials and start with the RAW-section only (for borders mostly). Keep it going Trev! :)

EDIT: That ant stack doesn't fit really :3
 
The cave isnt big and could have done much better but i still learning how to use the program so i will just post here the full cave and you guys can test it check by yourselves

http://speedy*****malware.localhost/2Xy9C/dragon-underground-cave.otbm

eupk5h.png

Use more RAW and lss of the autoborder, because it looks shit right now. Remove the random things, like the statues and ant hills, the dragon flag etc..
 
Also, when using RAW you won't get those earth borders around the outside, I hate when there are borders where it's not supposed to be! XD
Make some regular nature next! (:
 
how do you manage to take blurry screenshots? are you like zooming in with paint or something?
 
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When you are taking ingame screenshots you need to enable the function "Don't Stretch", which you can find in the clients Options>Graphics>Advanced>Don't Stretch. Then press Prt Scr to take a screen shot, open paint, cut and save as .PNG. The quality will be outstanding!
 
Use less auto, I mainly use auto for grass tuffs, boarders, walls. The rest should be raw'ed.
I liked some of them, but you should add more details.
 
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