This is script is for check if guild is on war in x "time" and set for end.
my doubt is it can get lag in server ?
<!-- War System -->
<globalevent name="war" interval="3000000" script="warEnd.lua"/>
i use tfs 1.0
my doubt is it can get lag in server ?
<!-- War System -->
<globalevent name="war" interval="3000000" script="warEnd.lua"/>
Code:
function onThink(interval)
db.query("UPDATE `guild_wars` SET `status` = 4, `ended` = " .. os.time() .. " WHERE `status` = 1 AND (`started` + 3600 * 2) < " .. os.time())
end
i use tfs 1.0