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imback1

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Jul 11, 2013
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Hello

i wants to know how can i upgrade my great mana potions heals depends on magic and level :) and rest potions too
Great Mana potion
Spirit Mana potion
Ultimate Health Potion

thx
 
There should be a file called potions.lua in data/actions/scripts

If you are completely new to scripting, it might be wise to study some LUA.

Ignazio
 
There should be a file called potions.lua in data/actions/scripts

If you are completely new to scripting, it might be wise to study some LUA.

Ignazio
ah sorry
[7590] = {empty = 7635, splash = 47, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion
i need to edit this to heal more with more magic level and level
 
How would you like the formula to be? For instance: 200 mana + (1.2 * maglvl); This would heal 320 mana at magic level 100 and 201 mana at magic level for instance.

You could implement an addition in the mana object for each potion object in this fashion:

Code:
[7590] = {
    mana = {
        base: 200,
        magLvlMultiplier: 1.2
    }
}

And later at the execution do something in this fashion:
Code:
magLvl      = getPlayerMagLevel(cid)
manaObj   = items[item.id].mana
manaHeal = mana.base + mana.magLvlMultiplier * magLvl
doTargetCombatMana(0, player, manaHeal, manaHeal, CONST_ME_MAGIC_BLUE)

But it all depends on your code and version of TFS

Ignazio
 
Those were just examples I posted, they surely won't work by importing directly in yours. If you would post the whole potions.lua script here so that more people can help you.

Ignazio
 
I haven't tested it out, but I made a few changes that might make it work in a way that you enter a third parameter in the mana object to input a modifer for how heavy the magic level should weight in the formula.

Code:
local config = {
        removeOnUse = "yes",
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
        splashable = "no",
        range = -1,
        realAnimation = "no", -- make text effect visible only for players in range 1x1
        multiplier = {
                health = 1.0,
                mana = 1.0
        }
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
        [8704] = {empty = 7636, splash = 42, health = {50, 100}}, -- small health potion
        [7618] = {empty = 7636, splash = 42, health = {100, 200}}, -- health potion
        [7588] = {empty = 7634, splash = 42, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 11, 12}, vocStr = "knights and paladins"}, -- strong health potion
        [7591] = {empty = 7635, splash = 42, health = {500, 700}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion
        [8473] = {empty = 7635, splash = 42, health = {800, 1000}, level = 130, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion

        [7620] = {empty = 7636, splash = 47, mana = {70, 130, 1.2}}, -- mana potion
        [7589] = {empty = 7634, splash = 47, mana = {110, 190, 1.2}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
        [7590] = {empty = 7635, splash = 47, mana = {200, 300, 1.2}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion

        [8472] = {empty = 7635, splash = 43, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7, 10}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
        local potion = POTIONS[item.itemid]
        if(not potion) then
                return false
        end

        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
                if(not config.splashable) then
                        return false
                end

                if(toPosition.x == CONTAINER_POSITION) then
                        toPosition = getThingPosition(item.uid)
                end

                doDecayItem(doCreateItem(POOL, potion.splash, toPosition))
                doRemoveItem(item.uid, 1)
                if(not potion.empty or config.removeOnUse) then
                        return true
                end

                if(fromPosition.x ~= CONTAINER_POSITION) then
                        doCreateItem(potion.empty, fromPosition)
                else
                        doPlayerAddItem(cid, potion.empty, 1)
                end

                return true
        end

        if(hasCondition(cid, CONDITION_EXHAUST)) then
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
                return true
        end

        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
        then
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
                return true
        end

        if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
                return false
        end

        local health = potion.health
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.multiplier.health))) then
                return false
        end

        local mana = potion.mana
    local manaGiven = math.ceil(math.random(mana[1], mana[2]) * config.multiplier.mana))
    if (manaGiven[3] ~= nil) then
        manaGiven = manaGiven + getPlayerMagLevel(cid) * manaGiven[3]
    end
        if(mana and not doPlayerAddMana(itemEx.uid, manaGiven) then
                return false
        end

        doSendMagicEffect(getThingPosition(itemEx.uid), CONST_ME_MAGIC_BLUE)
        if(not config.realAnimation) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
        else
                for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), 1, 1)) do
                        if(isPlayer(tid)) then
                                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
                        end
                end
        end

        doAddCondition(cid, exhaust)
        doRemoveItem(item.uid, 1)
        if(not potion.empty or config.removeOnUse) then
                return true
        end

        if(fromPosition.x ~= CONTAINER_POSITION) then
                doCreateItem(potion.empty, fromPosition)
        else
                doPlayerAddItem(cid, potion.empty, 1)
        end

        return true
end

In the current code, the mana potions should give their base mana (min-max) plus 1.2 times their magic level.

Ignazio
 
I haven't tested it out, but I made a few changes that might make it work in a way that you enter a third parameter in the mana object to input a modifer for how heavy the magic level should weight in the formula.

Code:
local config = {
        removeOnUse = "yes",
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
        splashable = "no",
        range = -1,
        realAnimation = "no", -- make text effect visible only for players in range 1x1
        multiplier = {
                health = 1.0,
                mana = 1.0
        }
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
        [8704] = {empty = 7636, splash = 42, health = {50, 100}}, -- small health potion
        [7618] = {empty = 7636, splash = 42, health = {100, 200}}, -- health potion
        [7588] = {empty = 7634, splash = 42, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 11, 12}, vocStr = "knights and paladins"}, -- strong health potion
        [7591] = {empty = 7635, splash = 42, health = {500, 700}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion
        [8473] = {empty = 7635, splash = 42, health = {800, 1000}, level = 130, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion

        [7620] = {empty = 7636, splash = 47, mana = {70, 130, 1.2}}, -- mana potion
        [7589] = {empty = 7634, splash = 47, mana = {110, 190, 1.2}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
        [7590] = {empty = 7635, splash = 47, mana = {200, 300, 1.2}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion

        [8472] = {empty = 7635, splash = 43, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7, 10}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
        local potion = POTIONS[item.itemid]
        if(not potion) then
                return false
        end

        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
                if(not config.splashable) then
                        return false
                end

                if(toPosition.x == CONTAINER_POSITION) then
                        toPosition = getThingPosition(item.uid)
                end

                doDecayItem(doCreateItem(POOL, potion.splash, toPosition))
                doRemoveItem(item.uid, 1)
                if(not potion.empty or config.removeOnUse) then
                        return true
                end

                if(fromPosition.x ~= CONTAINER_POSITION) then
                        doCreateItem(potion.empty, fromPosition)
                else
                        doPlayerAddItem(cid, potion.empty, 1)
                end

                return true
        end

        if(hasCondition(cid, CONDITION_EXHAUST)) then
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
                return true
        end

        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
        then
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
                return true
        end

        if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
                return false
        end

        local health = potion.health
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.multiplier.health))) then
                return false
        end

        local mana = potion.mana
    local manaGiven = math.ceil(math.random(mana[1], mana[2]) * config.multiplier.mana))
    if (manaGiven[3] ~= nil) then
        manaGiven = manaGiven + getPlayerMagLevel(cid) * manaGiven[3]
    end
        if(mana and not doPlayerAddMana(itemEx.uid, manaGiven) then
                return false
        end

        doSendMagicEffect(getThingPosition(itemEx.uid), CONST_ME_MAGIC_BLUE)
        if(not config.realAnimation) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
        else
                for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), 1, 1)) do
                        if(isPlayer(tid)) then
                                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
                        end
                end
        end

        doAddCondition(cid, exhaust)
        doRemoveItem(item.uid, 1)
        if(not potion.empty or config.removeOnUse) then
                return true
        end

        if(fromPosition.x ~= CONTAINER_POSITION) then
                doCreateItem(potion.empty, fromPosition)
        else
                doPlayerAddItem(cid, potion.empty, 1)
        end

        return true
end

In the current code, the mana potions should give their base mana (min-max) plus 1.2 times their magic level.

Ignazio

[05/12/2014 11:09:40] [Error - LuaScriptInterface::loadFile] data/actions/scripts/liquids/potions.lua:87: unexpected symbol near ')'
[05/12/2014 11:09:40] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/liquids/potions.lua)
[05/12/2014 11:09:40] data/actions/scripts/liquids/potions.lua:87: unexpected symbol near ')'
 
btw i fixed it now and i didn't get any error on consle and this is new script but not working
i added ) on line 91 and removed ) on line 87

Code:
local config = {
        removeOnUse = "yes",
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
        splashable = "no",
        range = -1,
        realAnimation = "no", -- make text effect visible only for players in range 1x1
        multiplier = {
                health = 1.0,
                mana = 1.0
        }
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
        [8704] = {empty = 7636, splash = 42, health = {50, 100}}, -- small health potion
        [7618] = {empty = 7636, splash = 42, health = {100, 200}}, -- health potion
        [7588] = {empty = 7634, splash = 42, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 11, 12}, vocStr = "knights and paladins"}, -- strong health potion
        [7591] = {empty = 7635, splash = 42, health = {500, 700}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion
        [8473] = {empty = 7635, splash = 42, health = {800, 1000}, level = 130, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion

        [7620] = {empty = 7636, splash = 47, mana = {70, 130, 1.2}}, -- mana potion
        [7589] = {empty = 7634, splash = 47, mana = {110, 190, 1.2}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
        [7590] = {empty = 7635, splash = 47, mana = {200, 300, 1.2}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion

        [8472] = {empty = 7635, splash = 43, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7, 10}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
        local potion = POTIONS[item.itemid]
        if(not potion) then
                return false
        end

        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
                if(not config.splashable) then
                        return false
                end

                if(toPosition.x == CONTAINER_POSITION) then
                        toPosition = getThingPosition(item.uid)
                end

                doDecayItem(doCreateItem(POOL, potion.splash, toPosition))
                doRemoveItem(item.uid, 1)
                if(not potion.empty or config.removeOnUse) then
                        return true
                end

                if(fromPosition.x ~= CONTAINER_POSITION) then
                        doCreateItem(potion.empty, fromPosition)
                else
                        doPlayerAddItem(cid, potion.empty, 1)
                end

                return true
        end

        if(hasCondition(cid, CONDITION_EXHAUST)) then
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
                return true
        end

        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
        then
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
                return true
        end

        if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
                return false
        end

        local health = potion.health
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.multiplier.health))) then
                return false
        end

        local mana = potion.mana
    local manaGiven = math.ceil(math.random(mana[1], mana[2]) * config.multiplier.mana)
    if (manaGiven[3] ~= nil) then
        manaGiven = manaGiven + getPlayerMagLevel(cid) * manaGiven[3]
    end
        if(mana and not doPlayerAddMana(itemEx.uid, manaGiven)) then
                return false
        end

        doSendMagicEffect(getThingPosition(itemEx.uid), CONST_ME_MAGIC_BLUE)
        if(not config.realAnimation) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
        else
                for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), 1, 1)) do
                        if(isPlayer(tid)) then
                                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
                        end
                end
        end

        doAddCondition(cid, exhaust)
        doRemoveItem(item.uid, 1)
        if(not potion.empty or config.removeOnUse) then
                return true
        end

        if(fromPosition.x ~= CONTAINER_POSITION) then
                doCreateItem(potion.empty, fromPosition)
        else
                doPlayerAddItem(cid, potion.empty, 1)
        end

        return true
end
 
Last edited:
It's not giving any mana at all?

Try to add this:
Code:
print(manaGiven)

after this:
Code:
if (manaGiven[3] ~= nil) then
manaGiven = manaGiven + getPlayerMagLevel(cid) * manaGiven[3]
end

and see what the console says
 
It's not giving any mana at all?

Try to add this:
Code:
print(manaGiven)

after this:
Code:
if (manaGiven[3] ~= nil) then
manaGiven = manaGiven + getPlayerMagLevel(cid) * manaGiven[3]
end

and see what the console says
Code:
local config = {
        removeOnUse = "yes",
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
        splashable = "no",
        range = -1,
        realAnimation = "no", -- make text effect visible only for players in range 1x1
        multiplier = {
                health = 1.0,
                mana = 1.0
        }
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
        [8704] = {empty = 7636, splash = 42, health = {50, 100}}, -- small health potion
        [7618] = {empty = 7636, splash = 42, health = {100, 200}}, -- health potion
        [7588] = {empty = 7634, splash = 42, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 11, 12}, vocStr = "knights and paladins"}, -- strong health potion
        [7591] = {empty = 7635, splash = 42, health = {500, 700}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion
        [8473] = {empty = 7635, splash = 42, health = {800, 1000}, level = 130, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion

        [7620] = {empty = 7636, splash = 47, mana = {70, 130, 1.2}}, -- mana potion
        [7589] = {empty = 7634, splash = 47, mana = {110, 190, 1.2}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
        [7590] = {empty = 7635, splash = 47, mana = {200, 300, 1.2}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion

        [8472] = {empty = 7635, splash = 43, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7, 10}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
        local potion = POTIONS[item.itemid]
        if(not potion) then
                return false
        end

        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
                if(not config.splashable) then
                        return false
                end

                if(toPosition.x == CONTAINER_POSITION) then
                        toPosition = getThingPosition(item.uid)
                end

                doDecayItem(doCreateItem(POOL, potion.splash, toPosition))
                doRemoveItem(item.uid, 1)
                if(not potion.empty or config.removeOnUse) then
                        return true
                end

                if(fromPosition.x ~= CONTAINER_POSITION) then
                        doCreateItem(potion.empty, fromPosition)
                else
                        doPlayerAddItem(cid, potion.empty, 1)
                end

                return true
        end

        if(hasCondition(cid, CONDITION_EXHAUST)) then
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
                return true
        end

        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
        then
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
                return true
        end

        if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
                return false
        end

        local health = potion.health
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.multiplier.health))) then
                return false
        end

        local mana = potion.mana
    local manaGiven = math.ceil(math.random(mana[1], mana[2]) * config.multiplier.mana)
    if (manaGiven[3] ~= nil) then
        manaGiven = manaGiven + getPlayerMagLevel(cid) * manaGiven[3]
    end
    print(manaGiven)
        if(mana and not doPlayerAddMana(itemEx.uid, manaGiven)) then
                return false
        end

        doSendMagicEffect(getThingPosition(itemEx.uid), CONST_ME_MAGIC_BLUE)
        if(not config.realAnimation) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
        else
                for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), 1, 1)) do
                        if(isPlayer(tid)) then
                                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
                        end
                end
        end

        doAddCondition(cid, exhaust)
        doRemoveItem(item.uid, 1)
        if(not potion.empty or config.removeOnUse) then
                return true
        end

        if(fromPosition.x ~= CONTAINER_POSITION) then
                doCreateItem(potion.empty, fromPosition)
        else
                doPlayerAddItem(cid, potion.empty, 1)
        end

        return true
end

doesn't work + nothing on console
 
After:
Code:
function onUse(cid, item, fromPosition, itemEx, toPosition)

.. try to write this:
Code:
print(item.itemid)

Ignazio
 
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