Code:
function onUse(cid, item, frompos, item2, topos)
local level = 500
if getPlayerLevel(cid) < level then
return doPlayerSendTextMessage(cid,22,"Voce nao possui level suficiente.")
end
doTransformItem(item.uid, item.itemid + 1)
playerpos = getPlayerPosition(cid)
doorpos = {x = frompos.x, y = frompos.y, z = frompos.z, stackpos = 253}
if playerpos.y == doorpos.y + 1 and playerpos.x == doorpos.x then
doMoveCreature(cid, 0)
elseif playerpos.x == doorpos.x - 1 and playerpos.y == doorpos.y then
doMoveCreature(cid, 1)
elseif playerpos.y == doorpos.y - 1 and playerpos.x == doorpos.x then
doMoveCreature(cid, 2)
elseif playerpos.y == doorpos.y and playerpos.x == doorpos.x + 1 then
doMoveCreature(cid, 3)
elseif playerpos.x == doorpos.x + 1 and playerpos.y == doorpos.y - 1 then
doMoveCreature(cid, 4)
elseif playerpos.x == doorpos.x - 1 and playerpos.y == doorpos.y - 1 then
doMoveCreature(cid, 5)
elseif playerpos.x == doorpos.x + 1 and playerpos.y == doorpos.y + 1 then
doMoveCreature(cid, 6)
elseif playerpos.x == doorpos.x - 1 and playerpos.y == doorpos.y + 1 then
doMoveCreature(cid, 7)
end
return TRUE
end