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Solved Monster loot chance bug >.<

Xarly

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Hello i got a problem, with the chance on the loot of the all bosses they drop all the equipement or alot of equipement example jaul:
<loot>
<item id="15413" chance="50000"/><!-- ornate shield -->
<item id="15408" chance="33333"/><!-- depth galea -->
<item id="15404" chance="25000"/><!-- deepling axe -->
<item id="15406" chance="25000"/><!-- ornate chestplate -->
<item id="15407" chance="20000"/><!-- depth lorica -->
<item id="15410" chance="14285"/><!-- depth calcei -->
<item id="15414" chance="14285"/><!-- ornate mace -->
<item id="15412" chance="7142"/><!-- ornate legs -->
</loot>
</monster>

i tried editing the chances but they still looting all equipement so there is aniway for fix it correctly or any datapack monsters for tfs 1.0 fixed like as tibia rl? thanks guys
 
<item id="2152" countmax="50" chance1="100000" chancemax="0"/>

<loot>
<item id="15413" countmax="1" chance1="50000" chancemax="0"/><!-- ornate shield -->
<item id="15408" countmax="1" chance1="33333" chancemax="0"/><!-- depth galea -->
<item id="15404" countmax="1" chance1="25000" chancemax="0"/><!-- deepling axe -->
<item id="15406"countmax="1" chance1="25000" chancemax="0"/><!-- ornate chestplate -->
<item id="15407" countmax="1" chance1="20000" chancemax="0"/><!-- depth lorica -->
<item id="15410" countmax="1" chance1="14285" chancemax="0"/><!-- depth calcei -->
<item id="15414" countmax="1" chance1="14285" chancemax="0"/><!-- ornate mace -->
<item id="15412" countmax="1" chance1="7142" chancemax="0"/><!-- ornate legs -->
</loot>
</monster>


Try like this, if it's still too easy, try and change the chance1 and chancemax

and Btw, 50000 chance it's really easy to drop the item. Try a lower one, if you want it really hard, try like.. 600 1000
 
Hello i got a problem, with the chance on the loot of the all bosses they drop all the equipement or alot of equipement example jaul:
<loot>
<item id="15413" chance="50000"/><!-- ornate shield -->
<item id="15408" chance="33333"/><!-- depth galea -->
<item id="15404" chance="25000"/><!-- deepling axe -->
<item id="15406" chance="25000"/><!-- ornate chestplate -->
<item id="15407" chance="20000"/><!-- depth lorica -->
<item id="15410" chance="14285"/><!-- depth calcei -->
<item id="15414" chance="14285"/><!-- ornate mace -->
<item id="15412" chance="7142"/><!-- ornate legs -->
</loot>
</monster>

i tried editing the chances but they still looting all equipement so there is aniway for fix it correctly or any datapack monsters for tfs 1.0 fixed like as tibia rl? thanks guys
umm.. ofcourse they drop lot of items..
1000 = 1%
your chance to drop shield is 50% !
average drops after 10 kills are:
5 shields
3 galeas
3 axes
3 chestplayes
2 loricas
2 calceis
2 maces
1 legs
total ~21 items after 10 kills
 
umm.. ofcourse they drop lot of items..
1000 = 1%
your chance to drop shield is 50% !
average drops after 10 kills are:
5 shields
3 galeas
3 axes
3 chestplayes
2 loricas
2 calceis
2 maces
1 legs
total ~21 items after 10 kills
thanks for info about the % that will help me so much^^
 
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