gmstrikker
Well-Known Member
- Joined
- Jul 30, 2014
- Messages
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So folks, I have a script that takes all the gold coins automatically, it is working, but only up to a point
He picks up the currencies of monsters to kill, but do not take coins inside the backpacks, for example if dropped 20 gold coins and a further 30 gold coins inside the monster backpack it does not catch
Anyone know how to fix this?
gp.lua
He picks up the currencies of monsters to kill, but do not take coins inside the backpacks, for example if dropped 20 gold coins and a further 30 gold coins inside the monster backpack it does not catch
Anyone know how to fix this?
gp.lua
Code:
function autoloot(cid, position, corpseID)
if not isPlayer(cid) then
return
end
local corpse = getTileItemById(position, corpseID)
if corpse and isContainer(corpse.uid) then
local gold = 0
for slot = (getContainerSize(corpse.uid) - 1), 0, -1 do
local item = getContainerItem(corpse.uid, slot)
local amount = (item.itemid == 2148 and item.type or (item.itemid == 2152 and item.type * 100 or (item.itemid == 2160 and item.type * 10000)) or 0)
if item.uid > 0 then
if amount > 0 then
gold = gold + amount
doRemoveItem(item.uid)
end
else
break
end
end
doPlayerAddMoney(cid, gold)
end
end
function onKill(cid, target)
if isPlayer(target) then
return true
end
local position = getCreaturePosition(target)
local info = getMonsterInfo(getCreatureName(target))
addEvent(autoloot, 100, cid, position, info.lookCorpse)
return true
end