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Itutorial

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What is the method for TFS 1.2 to set special description on a player? I have:

Code:
plyr = Player(player)
plyr:setSpecialDescription(desc)

Not working how does it need to be worded?
 
@Xagul When I try to make the script as an onLook. I get an error in for my xml line saying invalid type...This is what I have:

Code:
<event type="look" name="AdvLook" script="adv_look.lua"/>

So I just decided to make it an onLogin script so it will set his description on login.
 
The names is all it takes. 1.2 hasn't ben out for 10 years m8. Do you have any logical thinking going on?

As I said im not like you. I have a life other then Otland.
 
Xagul I am saying I made it a onLook....in the XML file it wont let me put type="look" though....Any reason for that? I don't think its me not understanding...

Codex feel free to leave.
 
creaturescripts.xml

Code:
<event type="look" name="AdvLook" script="adv_look.lua"/>

This gives an error saying: type="look" is unknown.

What do I need to put in type="" for an onLook script.
 
Like I said before... you cannot do this in creaturescripts. It must be done in events. There is already an onLook function in events which you will have to edit you CANNOT make your own.

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