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[TFS 1.2] scripting anime ideas!

zbizu

Legendary OT User
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Hey everyone!
I'm looking for an inspiration.

ITT you may request spells/other creative stuff you've seen in anime.
If I consider your idea worth scripting, I will post a script of a thing you requested here.

- only TFS 1.2
- no reborns
- no db, attack on titan, avatar stuff
- no gun-related scripts
- no fly/walk on water scripts

Request should contain:
- short description
- anime title
- season and episode where it can be seen or a video
 
MOST NEEDED SCRIPT FOR THIS TYPE OF OTS IS WORKING TRANSFORM SCRIPT.
There is no working script on TFS 1.2 so this could be very helpful.

"transform">change looktype and vocation itd
and something like "revert">changes back transformation if it's not a permament transformation.

Seen in Naruto(going wild in Kyuubi mode), seen in Tokyo Ghoul(taking tails out), seen in Bleach(bankai), seen in Fairy Tail, seen in One punch man(new parts for Genos.

Hope you will make working one.
 
I believe Metal means a Spell that changes your outfit and stats for X time, probably sets your vocation temporary to anothrr vocation ID to benefit from other spells and regenerations.
Like a Super Sayin in DB haha :)

Another edit/version of the same script could be an on/off version, in other words say the spell again and you become the original version when you'd like instead of set time, both would be usefull.

Kind Regards,
Eldin.
 
My request:
In alot of anime series they train and upgrade their "abilities" so they become bigger/stronger or different.

What I'd like to see:
Lets take a firewave, example area:

*
**
***
**
*

You go to an NPC and upgrade the ability to great firewave or firewave 2.0, now its stronger and looks like:

*
**
***
****
***
**
*

This means the first firewave gets replaced to avoid double use and abuse. (Storage ID?)

They normaly don't learn the new ability instantly so how about 1 hour learning time as an example?

What is now exactly the request for you?

1. The NPC with learning delay time (X-time) and learn/replace new spell.

2. Spell version 1 and 2 for example replace.

Kind Regards,
Eldin.
 
@Eldin got it right but strenght of this script is making this more versatile.

It should be talkaction.
Option 1:
Temporary transformation
says "transform">changes looktype and vocation( it let you have new spells etc)
says "revert"> changes looktype and vocation back
Option 2:
Permament transformation:
says "transform">changes looktype and vocation( it let you have new spells etc) without possibility to go back with revert!

Option 3:
"transform" as spell that buff you up somehow. Stronger spells and dmg+ something like new aura/other effect around you every second or continuously.
 
My request:
In alot of anime series they train and upgrade their "abilities" so they become bigger/stronger or different.

What I'd like to see:
Lets take a firewave, example area:

*
**
***
**
*

You go to an NPC and upgrade the ability to great firewave or firewave 2.0, now its stronger and looks like:

*
**
***
****
***
**
*

This means the first firewave gets replaced to avoid double use and abuse. (Storage ID?)

They normaly don't learn the new ability instantly so how about 1 hour learning time as an example?

What is now exactly the request for you?

1. The NPC with learning delay time (X-time) and learn/replace new spell.

2. Spell version 1 and 2 for example replace.

Kind Regards,
Eldin.

yes this is easily done with storage id, ive did similiar with damage formula for each vocation and so it is easily done, however i agree on transformations i think it would be more stable or better with support from tfs sources ofc.
 
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