• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

[TFS 1.2] Daily Quest

Caduceus

Unknown Member
Joined
May 10, 2010
Messages
321
Solutions
2
Reaction score
24
I am looking for a daily quest NPC script for TFS 1.2. I haven't found any yet with the search feature here on OTland!
 
Last edited:
Better to do it as a global event, the quest could be given or reset at a certain time each day/week and they have x amount of time between each reset to complete the quest.

I think we rely too much on the npc factor of the game, but never give much consideration to receiving the reward when the task is completed then and there.
 
Better to do it as a global event, the quest could be given or reset at a certain time each day/week and they have x amount of time between each reset to complete the quest.

How would I go about scripting this? not really sure how to begin.
 
How would I go about scripting this? not really sure how to begin.
Use an onKill event if available for the creature kills, when the count is met just give the player the reward, no npc needed for confirmation
For giving the quest you can just assign it to them onLogin and then give them x amount of time to complete the event whether it is their own time or a global time, where you can subtract the current time with the time remaining to complete it

For own time : you have 12 hours to complete this event
For global time : they login at 6 pm the start of quest was given at noon and ends at midnight, they have 6 hours to complete the quest
 
Back
Top