local levels = {20,30}
function onStepIn(creature, item, position, fromPosition)
if not creature:isPlayer() then
return true
end
if not isInArray(levels, creature:getLevel()) then
creature:say("You need to be level "..table.concat(levels, ' or ') .. " to pass.", TALKTYPE_MONSTER_SAY)
creature:teleportTo(fromPosition, true)
return false
end
return true
end