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Is there a way to get a storage value and use it for damage in a weapon?
I tried this but it didn't work, can anyone show me how to do this?
I tried this but it didn't work, can anyone show me how to do this?
Code:
local stor = getPlayerStorageValue(cid, 45001)
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_DEATH)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.1, -stor*8+10, -0.2, -stor*8+20)
setCombatArea(combat,createCombatArea({{3}}))
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end