Allesn
Member
- Joined
- May 4, 2011
- Messages
- 204
- Solutions
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Hello, I wan't to chance the attackspeed based on fist fighting skill, to do this, I made:
player.h
But I did not notice much difference...
Is there any way to improve it?
player.h
Code:
uint32_t getAttackSpeed() const {
return (vocation->getAttackSpeed() * (1 - getSkillLevel(SKILL_FIST) * 0.00375));
}
Is there any way to improve it?