jlskelin
New Member
- Joined
- Mar 28, 2009
- Messages
- 198
- Reaction score
- 1
nobody gets a reward when lvling what did i do wrong ?
Lua:
local t = {
39001, {
[50000] = {2157, 100, "Congratulations, you have achieved one of seven goals! You have been awarded with 100 Golden Nuggets!", 1},
[100000] = {9971, 50, "Congratulations, you have achieved two of seven goals! You have been awarded with 50 Golden Ingots!", 2},
[150000] = {2358, 1, "Congratulations, you have achieved three of seven goals! You have been awarded with Rich Boots!", 3},
[250000] = {8976, 1, "Congratulations, you have achieved four of seven goals! You have been awarded with a Lottery Bird!", 4},
[300000] = {9970, 20, "Congratulations, you have achieved five of seven goals! You have been awarded with Buffary Coins!", 5},
[400000] = {5785, 1, "Congratulations, you have achieved six seven goals! You have been awarded with a V.I.P Medal!", 6},
[500000] = {9970, 50, "Congratulations, you have achieved all seven goals! You have been awarded with Buffary Coins!", 7}
}
}
function onAdvance(cid, skill, oldlevel, newlevel)
if skill == SKILL__LEVEL then
for level, v in pairs(t[2]) do
if oldlevel < level and getPlayerLevel(cid) >= level and getPlayerStorageValue(cid, t[1]) < v[7] then
doPlayerAddItem(cid, v[1], v[2])
doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE, v[3])
setPlayerStorageValue(cid, t[1], v[7])
end
end
end
doPlayerSave(cid, true)
return true
end