Nalale
Member
- Joined
- Sep 5, 2015
- Messages
- 12
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- 5
Code:
<attribute key="weaponType" value="distance" />
<attribute key="shootType" value ="shiverarrow" />
<attribute key="effect" value="iceattack" />
<attribute key="range" value="6" />
<attribute key="attack" value="105" />
</item>
This brings no errors to my console when used, but does not change the effect of the attack? Is that not what the attribute does?
Do I need to use a lua script to make the item do what I want it to do? (have an area of ice when the item hits, like exori frigo)