Hashirama479
World of Ninja
- Joined
- Dec 19, 2016
- Messages
- 536
- Solutions
- 6
- Reaction score
- 74
LUA:
local acombat1 = createCombatObject()
local acombat2 = createCombatObject()
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 2)
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 11)
setCombatParam(combat1, COMBAT_PARAM_CREATEITEM, 1353)
local arr1 = {
{0, 1, 0},
{1, 3, 1},
{0, 1, 0}
}
local area1 = createCombatArea(arr1)
setCombatArea(acombat1, area1)
function onTargetTile(cid, pos)
doCombat(cid,combat1,positionToVariant(pos))
end
setCombatCallback(acombat1, CALLBACK_PARAM_TARGETTILE, "onTargetTile")
local function onCastSpell1(parameters)
doCombat(parameters.cid, acombat1, parameters.var)
end
function onCastSpell(cid, var)
local parameters = {cid = cid, var = var}
addEvent(onCastSpell1, 0, parameters)
return true
end
( Working now. )
Last edited: