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[Germany] [Custom] Necronia ❂ Open-Beta Now

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I see, I played a noob char from 9-10pm (PST) , logged in the next night at 9pm like nothing happened and decided to level again (from 9-10pm) to log in the next night like nothing happened again. Instead of leveling I just logged back out to check here. Server save is at 1am for me so I wasn't able to test if it saved this time around based on the hour that I'm able to log in.

Its no biggie since it was chump levels and fun, but I just wanted to make sure it wasn't a permanent problem.
I'll be sure to find this Discord :)
 
I see, I played a noob char from 9-10pm (PST) , logged in the next night at 9pm like nothing happened and decided to level again (from 9-10pm) to log in the next night like nothing happened again. Instead of leveling I just logged back out to check here. Server save is at 1am for me so I wasn't able to test if it saved this time around based on the hour that I'm able to log in.

Its no biggie since it was chump levels and fun, but I just wanted to make sure it wasn't a permanent problem.
I'll be sure to find this Discord :)

It doesn't on a regular basis, there's been a few times lately that it happened because we had to manually mess around with a lot of the tools that usually handle all our maintenance work automatically, and apparently even the slightest mistake when handling these can cause issues. That aside, should be fine now.

You can find our discord here, always something to talk about. :) Cheers
 
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lel
 
Congrats!




You are too sneaky for your own good :D Just be careful that some powerful monster doesn't await you on the other side when you go crossing into the unknown.
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I like secrets
 
WELP, after launching the necronia client i get "Unable to run script init lua"
I was playing today so i dont know whats going on, i tried reinstalling.
 
WELP, after launching the necronia client i get "Unable to run script init lua"
I was playing today so i dont know whats going on, i tried reinstalling.

I can't give much help without more details, but here's what I can recommend you to do:
Check your Necronia folder and see if the files init.nnwdata and init.nnwdata.rpe exist.
If yes, and the error still persists, try launching Necronia.exe as administrator.
If that doesn't work, delete the whole Necronia folder, create a new folder and reinstall Necronia into this new one.

Let me know if you've resolved it later.
 
A new big patch finally hits Necronia, and we're excited to share some new features and lots of bugfixes with you. First of all, we'd like to thank our active testers for their time. There is still work to be done, but your reports and insights help a lot, and things are evidently getting resolved and implemented in bulk. Some underlying problems still trouble us, and in order to ever push forward, we must first resolve what's already on our plate, so from a technical point of view, you won't see as many brand new features implemented for the the client or the gameplay as we'd hoped. However, once the current issues are solved, we'll be more than happy to develop everything you have suggested and what we have in mind, in the future.

Patch Higlights


As much as I'd like to highlight every single thing that was done, and there were a LOT of fixes, I'll only show you what might be the most exciting. For a full list of details on the patch, please refer to our changelog - Gameplay Changes 30.

Here's what's waiting for you in 1.24.5:

Minipets

The idea of minipets is to give some minor animals that roam the world some new meaning. For now, you can find Stray Dogs, Avernian Cats and Wolves roaming around with yellow skulls. Animals with yellow skulls are minipets and can be interacted with. Go to your APO panel and find the Pet (Action) button, then use it on one of these animals.

In future, we'll add more minipets and more purposes to them, but for now they are used for questing and can even provide you an accompanying damage boost. This will be more apparent once more animals are there to accompany you, but for now the aggressive Wolves will take your side whenever they see you if your reputation with their kin is good enough. Increase your reputation by petting and feeding them and discover all sorts of adorable reactions to your kindness.

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Refurbished Dungeons

Some of the dungeons we've had in the game for a while haven't worked properly, so we took some time to take a step back and revise this so you can fight these bosses in their full glory.
More details on which changes were made can be seen in the changelog, but the two of the most badass bosses currently ingame - Restless Gerakryll and Cerberus should now be working!

Go check them out if you dare, and make sure to bring a bunch of friends with you. It's gonna be a bumpy ride.

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New Questline, Minibosses, Bosses and Stories


It has been a long while since we provided any fresh ingame content, mostly because of what I said earlier - working on new content is creating room for more bugs, and doesn't fix the existing ones, meaning that the pool of possible bugs just keeps getting bigger. This is something want to actively try to avoid. With that said, I knew that going into this patch, we're gonna solve A LOT of bugs, so we may have some leeway to slip in some new content for you to explore.

Needless to say, once the creative juices got flowing again, there was no stopping them.

The area you all know as "the druids", properly dubbed Southeastern Grove now, has been infused with new life in form of a story where you find out who these druids are and what they're doing there, and then go on to explore the wild side as you traverse the world to help out with reclaiming the druidic cult back from its now corrupted masters and giving it back to honest good people.

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The questline features several side-stories and opens up possibilities for upcoming patches, but most importantly, it introduces the players to some concepts for the first time - which are the mentioned Minipets, and World Phasing. World phasing refers to the process of instancing a player into the same part of the gameworld where, based on their progress, the map and the features of it will be different. This opens up a whole new world of possibilities for both story-telling, character development and sending that message of "what you did here, really mattered. It literally changed the world".

This is something that will be seen in several places in future, but we chose Southeastern Grove to be the first place to do this because of its strategic location as a siege point to the moon isles of Lunar Elves - Melumelia.
As you know, the Humans vs Elves is a theme that has been hungering for a kick forward, and in order for us to get you to the new continent of Tjenn'Lunar, we need your characters to go through the process of cleansing your own homeland from Elves before invading theirs.

So, kick back and start this new questline by speaking to Tamer Ludrick in Conqueria, and battle some new amazing bosses, then watch the world change before your eyes as the evil lunar elf taint is driven away from
the altars of Southeastern Grove.

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A big part of work still lies in the major upcoming fix for split-damage weapons, reworking equipment upgrade paths and equipment stats, and bringing some overdue changes to classes that deserve them - Spearman, Berserker and Wildheart. In favor of visually or functionally updating current features, such as the Blacksmithing Menu, or the Cooking Interface, we'll leave them as they are and focus on things that actually need fixing. It's better to fix what is not working, than spend time improving something that's currently functional in its core.

Besides, if you feel like some of the current features for exploring Necronia such as these 2 menus are hard to nagivate, you can go to our wiki that's been getting increasingly more activity and development from our testers over the last month, and now offers a great variety on things that you might find most important - which is Equipment, Upgrade Paths, and availability of certain materials. Perhaps you'd like to contribute too? Join our Discord and speak to other players and wiki developers who will help you out.

There are some amazing tools being developed by fans and albeit a tad outdated, they can still be useful. You can check them out, for example, the Necronia Planner or the Necronia Blacksmithing Charts.



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Thinking of giving Necronia a shot?

As we push hard towards a resolution point with new patches, this is a very good time to start exploring Necronia if you're someone who hasn't tried Necronia before.
In that case, this small bit of information is for you.

Even though it's a test server where you can expect a lot of bugs, the server has had a very consistent uptime for a long long time, small but active community and offers a lot of fun even in this stage. Help us out by testing and reporting bugs, and improve the server simply with your presence if nothing else! There are a few caveats you have to know during the current patch: The ingame report feature requires is not up to date on this client version. Upon encountering bugs, please visit our Report Bugs website page and do it there. Your help is hugely appreciated. If you plan on promoting into a Spellcaster - one of their bread and butter spells Embers does not work, but should be fixed shortly. We invite you to join our Discord where you can get the staff's attention 24/7 even if we are not online ingame, and help or chat in general.
 
great server but im waiting for it to go live ;)
any date when beta is done?
 
Omg that project is still in Open Beta XD You guys by adding new things you will create this project over and over again ://
 
No beta more!
Let's play it official!
Omg that project is still in Open Beta XD You guys by adding new things you will create this project over and over again ://

There is not enough content to launch it and hold interest for an appropriate duration, and new content is slowly being added because we are prioritizing fixing bugs with existing content, and fixing bugs with existing content is going slow because we are no longer 12 year old kids with zero responsibilities and infinite free time. We are taking it at a pace we are comfortable with, if you don't like that, there's not much we can do. It's not like this affects you in any way.
 
Shame keys cant open chests in rook, bought a few but seemed pointless, fuck that rook xd
 
Shame keys cant open chests in rook, bought a few but seemed pointless, fuck that rook xd

It's mostly because they can reward items that should not be available in rook. You can find the Valorchest and Moltencore Chest in main, with the winter chest being available only during winter.
 
I dont care if u guys need 5 more years to open it officially atleast the game is done so far that people can play and u can do updates meanwhile :) I will be there @Shadowsong
 
I really like this game, is amazing, but my ping to the server is bad, i dont know the location of the server, but i guess is somewhere in EU , i got 255-440~ ms , im from México , hehe :) , btw , awesome work guys!
 
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